Board Thread:Questions and Answers/@comment-31777595-20170420120320/@comment-29588340-20170420161540

Instead of class, here is my observation with types:

STR=high attack and high HP (strength)

QCK=low cooldown on specials? (quickness, it would be more cool if it is AGL for agility)

DEX utility on captain ability? (dexterity)

PSY=high RCV (psyche)

INT=utility on specials ? (intelligence)

Though it is very noticeable that STR chars. tend to have very high ATK and HP, but may also have low RCV

For QCK enemies, they usually have low cooldown on attack, like attacking every turn