Talk:Water Seven/@comment-177.65.214.138-20170607042232

@level 132, 110 days login, tired of doing FN's, tried advancing on history mode, cleared this and the 2 islands before with 2xATK 2xHP captains and Double Eneru when possible.

2x Eneru level 76 + 99 (friend) <-- 2 turns of bursting on the bosses, wait for the correct time, exactly, the time after invulnerability ends is where you should start your 2 burst rounds.

Blue Gilly level 53 <-- Orb to the captain and moves orbs, I used it to get both Enerus on matching orbs for the 1st burst turn.

Crocodile Mr. 0 Prisoner (FN) level 47 <--- Used Striker ATK boost (Enerus) on 1st burst turn.

Kohza level 61 just because I don't have that many strong QCK units and I read they had immunity so no use for GPU.

Sanji Diable Jambe <-- use his full charged skill on stage 9 for fast clear (it can get dangerous if you don't get the perfects)

Only stalled for all skills to be ready, which is quite easy with Eneru, always take down grunts as fast as possible so you can stall a lot on the last ones.