Talk:Neo Coliseum Vs. Diamante/@comment-27473528-20180819131739

0 stamina

Cap/ Fr Cap: Raid Barto (preferred have maxed both)

Subs: Mansherry, Neo Doffy, Colo Enel, Sabo/Neo Sabo

Stage 1 : Use Sabo, clear without taking damage

Stage 2: if your Barto ready then use 1 Barto, pass 1 turn then kill both 2 grunt behind.

Slowly kill Barto, he have 2 orb barrier, DEX-STR-QCK (always this pattern) so plan your orb

Stage 3: Use Mansherry to heal immediately then use Doffy, punch Usop immediately then proceed with the grunt behind leaving 1 grunt alive for stalling. Make sure all your special is ready here, especially Sabo

Stage 4: Use Sabo then always try to kill Orlumbus first since he will keep summoning grunts, plan your attacking without having too much unit locked (PSY will lock Doffy, DEX will lock Enel)

leave 1 grunt alive to stall all your special back, basically you will need to have high HP and try to use your friend Barto since next stage he will be slient for 99 turns.

Stage 5: Sabo then clear without taking damage

Stage 6: Slowly damage Doffy make sure not goes below 30%, then use Doffy and Barto to clear

Stage 7: Kill all the grunts but leave 1 unit alive (canoneer will hit hard so leave the STR unit alive)

Slowly damage Diamante, when at 20% HP Diamante will prevent damage for 1 turn. So what you need is to have Doffy, Enel and Barto ready for bursting (Barto not really necessary since Enel and Doffy will give enough damage). Burst then kill Diamante, after that you can kill the grunts.

Make sure not to use Sabo special here since it will kill the grunts and Diamante will do interrupt.

Unit that really preferred to have max special are Barto and Mansherry, if don't have Mansherry can use FN Smoker (but I tried him and died on Usop, lol)