Talk:Clash!! Sengoku & Garp/@comment-32350744-20181228062914

My team:

Ship: FS boosting

Cap/Friend: G4 v2/ Lace

Subs: middlerow: 6+ sabo (psy) and RR Marco (str)

bottomrow: TM Ace and RR Brook (str)

Strategy:

Stage 1: Simply kill grunts in 2 turns.

Stage 2: Stall as much as possible and aim for matching orbs before going on.

Stage 3: Switch to Ace if u didnt already to get a greater boost. Aim to kill all grunts but the guy in the left front. Autoaim helps here so no need to switch targets. Wait until bind despair is gone and move on.

Stage 4: Sengoku (int) or Garp (dex). As for sengoku we need 2x matching orbs for sabo before bringing him down. Use Marco turn 1, maybe take a hit and kill him. Use the ship if u got polar tang and u dont have ~14000 hp. Garp doesnt need special treatment but beware of his 20% interrupt. I think its something like 30k dmg so we simply her Marco aswell to prevent death if we accidently bring him there.

Stage 5: Sengarpu:

Use lace, g4, and sabo. Overkill. After revive just use TM Ace if u need str/matching orbs or just use brook. Done. Hope i didnt miss something important. Good luck everyone.