Talk:Neo Clash!! Sabo/@comment-27473528-20171031160316/@comment-30827145-20171101222914

Ok, I've tried the cerebral version. Without an HP boosting captain or damage reducing, the units hit like trucks and it is hard to survive. First try, I lost stage 1 one shot by 2 canon grunts (I had bad orbs, so I couldn't kill them).

Second try, I could go to Sabo. But I took so much damage on stage 3 that I went stage 4 almost dead and couldn't stall to wait Kuro to be up again. And since my Rayleigh is at CD 25, there is no way I could stall that much. However, I could attack with Inu + Momonga and I could bring Ray under 50% even missing some hits so I think the team can work.

Third try, I lost stage 4 because I had notstalled enough and Shanks was not ready.

I think I won't try again. With Shanks ship and Invasion shanks lead, there are a lot of matching orbs but almost no meat. And since my auto heal with that team is onluy 300 per turn, there is no way I can stall an acceptable amount of turn. Moreover, I don't have anti bind so I cannot even try to get binded by the grunts stage 2.

However, the team can definitely work with acceptable cooldowns and sockets.