Talk:Clash!! Aokiji/@comment-29588340-20161223160519/@comment-30827145-20161223180314

If you have level 1 only anti bind, you will get locked by aokiji. Because shanks needs full HP to max damage, you will have to finish aokiji before his first attack. That gives you 1 turn to attack, 1 turn with a locked unit and then, burst.

Level 3/4 auto heal should allow you to stall enough for coby.

If your units are high level and you are good at hitting perfects, that should be possible. Garp special is not needed anyway as shanks should give you enough psy orbs. Have you not farmed tesoro ? His special would shine in a team like this one and 5 sockets can help you much.

Note that on level 4, you should kill all the grunts excepted the int one. He will bind your crew for 2 turns (1 thanks to your sockets) on a 2 turn cooldown. That means he won't attack...