Talk:Clash!! Akainu/@comment-10336-20171009105254

Tried 3 times with shooter team(s) but no luck (Ace is too vulnerable to RNG orb luck, Borsalino is just too weak with 2x to clear mobs, and they all pretty much need all perfects to OTK boss in 1 round), and Legend Doffy is a gamble each turn even with his ship. Not saying they don't work, but I found what I think is a safer team using all QCK team: Ark Maxim, Gladius+friend Cavendish, middle left Eneru, middle right Legend Doffy, bottom Leo and SW Usopp.

Stage 1: kill Elder Turtle and grunts before they attack, stall a bit, this really depends on skill ups on the units, but with all of mine maxed, tanking Lobster once was all that I needed even with Cavendish not high.

Stage 2: easy, but try to farm orbs for the annoying stage 3

Stage 3: having orbs helps a lot. If everyone will be on CD 1 you may die :( But the odds are good that you can take out the entire backrow in 1 turn, then try to take out red and blue grunt before they attack on turn 2-3, while tanking green grunt. With Ark Maxim I am able to tank green grunts for ~3 attacks (6 turns) if needed.

Stage 4: good to have orbs but not more difficult then Stage 2. Can use Ark Maxim here since it should be charged, but not needed.

Stage 5: Gladius and Leo on turn 1, then attack normally, max damage is a bit over 700k for me with all perfects. After Akainu clears the buffs and delays, SW Usopp can give you three more turns. Eneru and Legend Doffy can be used at any point to speed thigs up; best to try to finish with SW Usopp, but as long as you don't lose a captain it should be fine. After Akainu revives, OTK him with Cavendish. I guess this requires a bunch of perfects, but seems more tolerant of some greats then the shooter setups I tested.

I didn't have time to test this much, just got 10 copies including freebies. It is possible SW Usopp is not needed with this setup and bursting can OTK the boss, which means that NeoMihawk or RR Tashigi could be used to make things even easier.

Other notes:

* stage 3 captain exchange seems to be always left middle, can be reset with game restart, then defaults to left right. With this team obviously you want Eneru to be selected.

* DO NOT kill the boss with a ship. I hoped that it would mean no-one is kicked out, but after I killed him with Ark Maxim, he kicked the entire middle row (two characters) upon revive...

Anyway, I guess I can now farm all Clashes. Yay :)