Talk:Clash!! Eneru!/@comment-2003:5F:6703:7400:55FB:E966:377:51B8-20171124151620

Made it through today with a Legend Magellan Team (easy stalling for 22-24 turns)

Friend: Psy-Shirahoshi, Captain: Dex-Magellan, Crew: Psy-GPU, Str-Neptun (or any other Str %-health cutter), Qck-Mihawk, Int-Ivankov

1) Stall for CD with Lv 2 Anti-Bind for turn 4 (Mihawk needed 23 turns)

2) All CD should be at 4 while facing Eneru

3) DONT to over 80k damage in the next 4 turn with attacks just stall with GPU/Shirahoshi and use Ivankov for def+heal up if ready (Explanation: Magellan's captain ability will cut Eneru to ~52% HP in the next 4 turn - dont trigger the 50%)

4) When his 3 turn defence+debuff protection is gone wait one more turn because he will clear all buffs/debuffs once again!

5) HERE WE GO and use all Specials:

A)GPU B) Magellan C)Neptun will cut for 20% if Eneru is >50% otherwise ~ 200k damge still D) Mihawk and D)