Talk:Clash!! Tyrant Kuma/@comment-122.52.78.170-20170718092004

This raid is doable by this proposed team (very rare recruit dependent but solid and consistent) captain/FC: Raid Eneru middle left/right units: Issho/Raid Doffy bottom left/right units: Bohemian Knight Doma/Capone Gang Bege ship: Moby Dick is necessary (for increased HP) since stage 3 can be tricky with grunts that have low cooldowns and taking some hits are inevitable. ..

stage 1 to 2: stall and heal to fullest and try to obtain at least 1 QCK orbs on one of your QCK units. stage 3: kill the general zombie first using one of your QCK units that has a QCK orb and finish off grunts with cooldowns of 1. You can still survive by taking 2 knight zombies' attacks (for a total of 18,000+ dmg, assuming you have around 20,000 HP bec. of Moby Dick HP boost). But taking dmg from 2 knight zombies' attacks and from a regular zombie's are---impossible. Stall again if necessary. stage 4: stall again if all specials are not yet ready. stage 5: Use Issho's special. If Kuma chooses to blast away Bohemian Knight Doma, as much as possible try to obtain the ff. orbs from your units: QCK, DEX, STR (Bege's special will convert them all to QCK) while letting Issho's special cut down Kuma's HP. If Kuma chooses to blast away Capone Gang Bege, then try your best to obtain PSY or INT (Doma's special will convert them all to QCK). Again, let Issho's special cut down Kuma's HP first. And if Issho's HP cutting special's duration is over, you are on your own. BURST. Good luck.😆😆😆