Neo Clash!! Pica

FAQs

 * See Tips for New OPTC Players and Roadmap

General Information

 * This Neo Clash is restricted into Powerhouse, Driven and Slasher only.
 * Powerhouse: (Action) Will deal heavy damage every turn! and deals medium dmg after defeat!
 * Driven: (Action) Puts up a defbuff and dmg-reduction shield!
 * Slasher: (Action) Revives after first defeat!

Recommended Support Units

 * Time Delay, defup-reduction/percentdmg-reduction (driven) and classspecific ATKboosts and conditional boosts.

Boosted Units

 * Limited RR and further selected by class restrictions.
 * Boosted units have their stats improved by 1.75x and special cooldown reduced by 10 turns.

Walkthrough for 40 Stamina Pica [Neo]
Stage 1 and 2 are the stalling stages, with stage 2 featuring two turtles.

Stages 3 and 4 feature very dangerous INT canoneers (1 on stage 3 and 2 on stage 4), each hits for 50k on 3 CD. They have ~200k HP and you should have damage/shield/time stall to handle them.

Pica [Neo] has the same amount of HP as his normal version does, so a little over 2m, he hits for 20k every 3 turns, and each turn changes his type (color). At 33%HP or lower he will heal back to 75%HP when he attacks and hits for 200k+ at 20%HP or below, so you need to burst him from above 33%. He has no immunity, so every conditional boost and delay works. Many high end teams can burst him in one turn once you get 2+ matching orbs vs his current color.