Apprentices! Shanks and Buggy!

FAQs

 * See How to Build a Team

Recommended Captains
It is usually recommended you bring a team against an  boss since they have no weaknesses against any color and are strong against  characters. However, Shanks as a mini boss and Buggy arriving with baroque works can cause massive issues for only teams. A anti-lock socket of two helps but it's best to avoid these all-in strategies. Bring a striker team comprised of and  units and you'll have all you need to beat this level.


 * Striker leads
 * Aokiji Ice Man or Mad Monk Urouge
 * Captain Kid
 * Morning Star Rakuyo


 * PSY leads
 * Garp the Fist
 * Sengoku the Buddha
 * Shanks Black Clad Emperor or Red-Haired Shanks


 * INT leads
 * Nami Happiness Punch or Ice Witch Whitey Bay
 * Flower Sword Vista

Recommended Support Units

 * Usopp Usopp Golden Pound if you need to stall. You can bring Usopp Impact if you are running speeds runs against the level, but his Cooldown must be ready by level 7 in case you face baroque works buggy version.
 * Nico Robin and Mr. 3 Extra Special Candelabra for a burst round and stall on Buggy for captain teams.
 * Nami Mirage Tempo or Nami Mirage Tempo: The Heavens to absorb one round of damage from final boss. Good for the Giants and Baroque Works versions of Buggy.
 * Monkey D. Luffy Davy Back Fight: Combat is useful if you get the Giants version ofBuggyfor the final stage. He can turn the Block orbs into matching orbs.