Talk:Clash!! Sanji/@comment-30827145-20180213200921

I've farmed him with 2xTS Luffy, Legend Sabo 6+, Invasion Shanks, Kanjuro, Colo Alvida with Kuja ship.

Now that I think about it, Heart pirates ship may have been a better choice since healing was useless and the perfect being easier may have helped me to not loose 1 run because of a miss during burst round.

I've bought a skull for Sabo for 10k RP since BAMCO seems to have forgotten about invasions and even if they put them on again, I may not get the damn yellow skull (I've farmed them a few times and couldn't get any). I prefered to spend 10k rather than getting it in months when Sabo will be useless.

Anyway, the run is pretty simple. Just kill everything you face apart from turtles in 2 turns as the grunts do some weird stuff even if it is not their turn on turn 2 (paralysis, despair, ...).

For Sanji, use both TS Luffy turn 1 + Sabo specials. Hit your perfects and finish with a QCK unit with mathing orb.

Then, use Shanks and Alvida specials (Shanks first since his boost is higher). If the TS Luffy have TND/RCV orbs, don't use Kanjuro. If they have type orbs, use him to get matching orbs. Burst and clear. If you hit all perfects, with good orbs, you can deal more than 7 million.