Talk:Neo Clash!! Akainu/@comment-27473528-20180403111959/@comment-10336-20180404072758

Things to note:


 * need to burst on 1st turn vs Akainu to keep various boosts for post-revival (he clears every twot turns, regardless of death, this is normal for other bosses too, some guides get confused here)


 * stage 4, the back row INT Bazooka guy will despair your captain (not friend captain) for 6 turns, instead of attacking; he has a CD=3 and this can be useful for stalling (I use him to stall for YWB a bit). He attacks for 9820 otherwise


 * reddot guide states: "Upon using a Beneficial Orb enabling Special, he randomly gives each character an EMPTY, BLOCK or TND orb". Errr. I don't know what is a BO special, but it doesn't happen with a normal orb boost. Not sure who would be affected here.