Talk:Treasure Map - Hancock/@comment-32601729-20190413181558

Here's how I'm clearing it:

Vivi: I'm using legend Garp to get rid of special bind, WC Ace for his boost, and 6+ Sanji just in case she gives block orbs.

Sugar: I'm using Zoro/Sanji caps just because my team is DEX based, colo Daifuku for his DEF ignoring special damage, raid Cracker, raid Sabo. Any DEF ignoring special damage that deals enough damage to take out the middle head cracker doll is all you really need.

Perona: TM Luffy special first turn, then TM Mihawk special after revive.

Rebecca: TM Jack against Neko, ambush Sengoku and a fitting ATK booster that doesn't change slots to wipe out Rebecca. In using tankman Luffy.

Moria and Hancock: raid Judge captains, TM Shanks, treasure Mihawk, colo Tamago, and Halloween Moria. On Moria, I'm using Shanks on stage 6 to get rid of the burn and barrier. On stage 7, Tamago for the damage, one Judge for his boost, and Moria's end of turn damage takes out the zombies.

On Hancock, I'm taking 2 turns to clear. Turn 1, Moria to get rid of despair, Shanks for extra damage, and get her to around 40-50% HP. Turn 2, use remaining specials and burst.