Talk:Clash!! General Franky/@comment-32350744-20180316152336

My Team to easily beat this SUUUUUPER colaclash is:

Ship: Zunesha

Captain/Friendcaptain: Sanji Prince, Kingdom of Germa

Subs(topleft->botright): Hawk Eyes Mihawk World’s Strongest Swordsman (replaceable by any int beatstick/PH/Cerebral Class), Hody Jones Fish-Man District Spirit, Shanks Black Clad Emperor(replaceable by any other 100% def-downer) and Zeo, fishmen district spirit.

With this team u dont have problems as long as u dont get him below 50% before he attacks but first things first.

Stage 1: Kill every grunt except 1 to stall a little ( ull get either 2 turns of despair or a healthcut (~20%).

Stage 2/3: Stall as much as u can and kill grunts by their cds.

Stage 4: Same as earlier stages but fish for slots before entering the bosstage and use sanjis actions.

Boss: Depending on ur early rounds dmg this is going to be either a 6 or a 9 turn fight. Punsh and slice him to near 50% in Round 1-7. Make use of sanji action if needed. If u are able to do enough dmg u can do the burst round 3 turns earlier (round 6).

Round 5(8): The round before the burst we use sanjis actions (when he got his shield up).

Burst Round: Use Shanks before everything else (needed if u got 6+shanks) and then everything else. Doesnt matter how. His buff wont work so put up a good chain with the boosted sanji as finisher and the general Robot is out of order.

If u hit him below 50% hp and its his turn u are dead. So dont do that. Did not test to hit him below yet. U probably are allowed to do it if he doesnt attack. Not a difficult clash BUT u need a def-downer because of his interrupts.