Talk:Garp's Challenge/@comment-32350744-20190306154746/@comment-32350744-20190309174422

My team: The Key is the regeneration actually, because law doesnt make sense for garp :-P u need 9k+ heal each turn to survive garp and burst with kid when he is right before 20% trigger. Dont flame me pls. My plan wasnt what it was supposed to be. Forgot the "1 special each turn" - debuff.