Talk:Impel Down/@comment-107.144.143.163-20190518014916/@comment-107.144.143.163-20190518044716

For stage 16, double TM Enels are a must, unless one-shoting Magellan with regular attacks with boost. Also, the team must have stage 2 despair and bind; without them, any team will struggle badly.

Team

TM Enel / TM Enel (both max LB)

STR Smoothie (remove paralysis + 5K healing)  / P-shuriken Usopp (GPU does not put out enough damage)

BM 6+ / QCK Tesoro

First Magellan encounter

1) Reduce Magellan towards 50% health

2) After tanking two hits from Magellan (depending on stalling from the previous boards), hit the time delay from Usopp and fire off special from BM 6+.

3) Burst Magellan.  If the player is very good, one might save BM's special for the last board.  This team did it on the second turn of the time delay.

Final stage

1) Get hit by poison and 3T paralysis.

2) Attack for 2 turns but save the recovery orbs.  Why waste them if one stalls out from hitting Magellan?  Big RISK!!

3) Tank a massive hit from Magellan and somewhat survivng.

4) Fire off Smoothie's special to heal and remove the paralysis.  Remember saving recovery orbs!!

5) Fire off Tesoro's special for 200K damage.

6) Fire off both Enel for over 1 million damage.  If Magellan somehow survives, burst him for 2 turns.  The latter didn't happen for me.

Good luck!