Forest of Training: Kami

This is an incomplete guide. I will fill out what I can as I progress through the forest.

At stage 11, lightning begins striking every three turns for 956 damage per unit (so, for a 6 person team, it does 5,736 damage. Using a Luffy or Enel negates this damage for those units - so a double Enel team with a Luffy sub will only take 2,868 damage.

11: Ancient Warriors

INT Montblanc Noland CD2

STR Calgara CD3

12: Satori

PSY Satori CD1, attacks for 1,504 damage; pre-emptively shuffles orbs between BOMB, G, TND, BLOCK, and non-matching, and grants immunity; shuffles slots every turn; under 20% deals 4,000 damage and poison's crew for 99 turns - poison does 1,500 damage per turn (with 6 units)

Note: Satori's deal is that the things he does are somewhat random. These details could be wrong.

13: Shura

INT Shura CD2, attacks for 3,500; preemptively grants self immunity and a 5-PERFECT hit barrier for 15 turns; under 50% binds a character (Bottom right?) for 3 turns; under 20% does 6,200 damage

14: Gedatsu

QCK Gedatsu CD3, attacks for 5,700; preemptively grants immunity and puts up a 5-GOOD hit barrier for 15 turns; under 50% deals 7,200 damage and reverses ALL specials by 1 turn; under 20% deals 7,300 damage and reverses all specials by 1 turn