Blitz Battle! Vs. Sanji

How to defeat Blitz Battle! Vs. Sanji
===General information===

Not particular difficult but here are some hints.

Check the notes about boosted units: Reduced cooldown and 1,5 x stats.

Five Stages:

1-3 Grunts and turtles. Common feature is a 1 turn despair from multiple enimies every 2 turns that is easily countererd with Level 1 Despair resistance. Many hit for about 500 dmg.

Stage 4 is either Nami or Robin (860 dmg) with 3-4 grunts, Nami locks front row's specials for a turn and shuffles orbs to bad and block. Robin despairs both captains for 1 turn and cuts in <50 % by locking back row for 2 turns.

Stage 5: Timeskip Sanji with some grunts (CD 2-4): Reverses specials, casts 2 turn (mderate) paralysis and increasis chance of RCV orbs somewhat. Attacks ever 2 turns for 1600. After and every 2 turns he puts up a defence shield for 1 turn and upon defeat deals 2000 damage.

Watch for the (red) grunts, they will cast Bind QCK for 2 turns for their first attack!

===Recommended Captains===

Anything with an attack boost greater 2 will do, especially if you go in with a QCK team.

===Recommended Support Units===

Someone with the sailor ability to reduce / negate paralysis. More importantly I would recommend the sockets for despair resistance and probably bind resistance.