Talk:Clash!! Arlong/@comment-32601729-20190706044239

Since it's only 40 stamina, this is a pretty easy raid. I beat it with 6+ V1 Sanji captains, 6+ Franky, Raid Zoro, TM Law, and TM Eneru. I also used BBs ship since I happen to have the necessary classes.

I used Law's special on stage 1 on one of the grunts just to reduce Eneru's CD but it's probably not necessary, you'll just have to stall a bit more. Use both Sanji's Captain actions right before leaving stage 2 to avoid the Captain blow away. Use Eneru to clear stage 3. Use Zoro and one Sanji special on stage 4. Use your remaining specials on stage 5. Franky can be replaced with another good booster, but preferably somebody that's QCK. Law isn't necessary at all but he makes it a bit quicker to get Eneru ready for stage 3 and he gives you some matching orbs on stage 5.