Talk:Treasure Map - Cavendish/@comment-10336-20180515093923

1 gem so far (because TM WB + poison + heal lock which you can get on 1st stage with bad orbs / luck...). To mitigate, use Moby Dick and a posion removal. Better safe than gem :) Anyway, my teams - I am not feeling like running some calculations on whether it's the best setup ever,but...

My teams (I don't have any big boosters, only TM WB above the 1.2x average):

For the mini bosses: NeoKuma+friend Robin if available, NeoKuma otherwise. TM WB for points, FN Riku, Neptune and Smoker because they are cerebrals. Even through I have crappy levels on all those FN units, it works, through need to stall for specials a bit. TP w/ friend 2.79

For JB: BB+friend Judge, and limit breaking RR Virgo, RR Tsuru, RR Ichiji, LegLaw v1. TP w/ friend 1x :(

For Sabo (always get him to 20% HP on the map): 5+ Luffy for LB+friend 'hoshi/Raid Barto. LBing WB 6+ and Barto, and Raid Eneru for 1.2x points. Oh, and Sugar to OTK Law :) TP w/ friend 1.2

For Law: Fuji+friend Gladius/Squard, LBable RR Smoker, Raid Doffy, Raid Barto, TM Buggy. TP w/ friend 1.72

For Tashigi: TM Mihawk, Neo Kinemon, Tea Brook, RR TS Zoro, and some LB Slasher like RR Haruta. TP w/ friend 1.72

For Cavendish: TM WB x2, Neo Kuma, Raid Sabo, 6+ Mihawk, and RR Mansherry as a limit breakable paralysis + poison remover in case I get unlucky. Sure, I can use Wanda for just paralysis removal and a bit more points, but I prefer a safety net. TP w/ friend 2.33