Talk:Little Ms. Candy the Maiden-Hearted/@comment-10336-20160518052427/@comment-25737724-20160519140254

Yep, the guide is correct, when I updated it I just added the note about the preprogrammed move turn. A learning point is when a character has a preprogrammed move for a certain turn, they won't activate any health triggered events as well.

You can see the same thing with Aokiji. If you hit him below 20% on the turn where he's programmed to lock a character, he won't perform his below 20% attack. If there's a scenario that doesn't follow this, I'm not aware of it, but off hand that's the rule.