Talk:Clash!! Sabo/@comment-10336-20170310054155/@comment-29588340-20170310073938

I actually had the exact team you posted as first option.

×2 DEX Hawk

DEX Doffy (mine has a terribly high CD on special, about 25)

3D2Y Zoro (also high on special CD and what's worse, no active powers)

Fossa (22 turns before special is ready) but I replaced him with Legendary Shanks because of his complete active powers

Usopp GP (12 turns before special is ready)

active powers: lv.2 slot rate boost, lv. 1 anti-bind (2 if FC DEX Hawk has 5 points anti-bind), and lv. 4 auto heal. I've to recheck if I have the right active powers for my slasher crew.

I haven't tested yet if that team above can do 60 STA without using gems to revive