It's impossible to use that 'same account' on different devices. For example, like when your main account is on device A and you plan to transfer that account on device B, the account can be transferred on device B but the existing (main) acount in device A is also lost (or maybe unplayable).
Instead of class, here is my observation with types:
STR=high attack and high HP (strength)
QCK=low cooldown on specials? (quickness, it would be more cool if it is AGL for agility)
DEX utility on captain ability? (dexterity)
PSY=high RCV (psyche)
INT=utility on specials ? (intelligence)
Though it is very noticeable that STR chars. tend to have very high ATK and HP, but may also have low RCV
For QCK enemies, they usually have low cooldown on attack, like attacking every turn
If you are going to sort all of your chars. in the character box by RCV, PSY chars. goes on the top list. Currently my highest is Aisa ;)
You may disagree with my humble opinion bellow:
Hmm. . . in my opinion, cerebral, free spirit, driven and powerhouse are secondary classes (for one thing these classes are mostly 4★ and above and you will almost see or none at all of these as 1 or 2★). Fighter, striker, shooter, slasher are the primary classes and are very common among all rarities. As you can see, fighter uses solely punches, kicks and other corporeal assaults (oh?). Almost all striker uses weapon that are used for thrusting or jabbing (such as nagitana) or blunt weapons (such as hammer). Of course, speaking of shooter, these classes often carry guns and cannons and even other projectiles that are directly thrown. Slashers apparently uses swords (but for some reasons Squard carries swords but he is a striker. . . ) and other cutting weapons. Now, the secondary classes that I was talking about, again in my opinion, none them describe/characterize like the primary classes that I was talking about. These classes tend to be logia. So it's kind of true in your part they use some kind of magic or any other form of attack.
Missions removed. Checked
Friend game removed. Checked
And now they will be planning to remove those den-den mushi from the game???
I've read somewhere in the char. database that he only boost all chars. attack by ×2---quite unreliable. (I'm talking about the Road to Pirate King)
Mihawk : 1
Garp : 1.5
MC : 2
Eneru : 5
Doflamingo : 4
Kuma : 4
Aokiji : 3.5
BB : 2.5
Iva : 3
meanwhile MC , you cannot hack it. For me having Eneru is crucial to farm MC (with anti bind socket).
But you can take this as guideline on which raid boss you should start considering based on your current team.
Also I want to point out that every raid boss can be defeated using other raid boss captain, if you think you cannot beat them using other raid boss then you need to revise your strategy
No, let me revise my clash difficulty rates: (from easiest to hardest)
Hawk Eyes---1
MC---1
BB---2
All others are five, hahah! 'Da heck, I don't have yet the strength to beat other raids. (or do farming)
And by the way, what do you mean by "hacking the battle using RR"???
Mihawk : 1
Garp : 1.5
MC : 2
Eneru : 5
Doflamingo : 4
Kuma : 4
Aokiji : 3.5
BB : 2.5
Iva : 3
We may also have to consider the characters that we have or the availability of characters in order to beat the raid, for example your MC difficulty rate is two and your Garp rate is 1.5 but for me is the opposite.
Arlong's SFX is just too fast, yes most characters (especially the ones with incredibly high attack) are like this. Memorization of a character's attack sprites also matters. If you get this skill, even getting binded won't be a problem for you
Guyz, it would also be helpful if you can tell us where to get android emulators for pc. (so that you know, it would be more fun if you are running two or more accounts for OPTC and befriending yourself probably for the sake of 'friend game'---in fact it's been a long time that I haven't played friend game and I want those additional/extra prizes so badly)
Hahah! Don't make us laugh, man. You, couldn't beat any elite stages, when you could even reach until stage 19 in Forest Hawk (which is even harder than veteran or expert). Cheer up! elite stages is nothing to be afraid of.
Primarily we first consider Mihawk clash, probably the easiest.
Not that the "tapping paterns" really matters. (why does it concern you, anyway?) As long as the characters in your deck can benefit from the captain's abilities. . .
Also, put up a recommendation page (for newbies) of characters whom you should prioritize leveling up. . . For example, 1st priority: time delayers, 2nd: slot effect boosters and so on and so far so that they would not have to waste their turtles on a useless/trash characters.
Probably he mean that the "attack patterns" of the enemies in each stages, right?
Guyz, pls. listen, I've been wondering why you call "powers" as "sockets". Isn't it supposed to be that "sockets" are where the activated "powers" inserted?
Shanks (Roger apprentice) from young Buggy FN?
If this raid is coming soon, can you also post some tips and guides as to beating the raid? It will be more appreciative if the tips and guides are posted as earlier as possible.