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"Garuda" Vinsmoke Judge Science Military Germa 66

C2138
F2138
INT
Head of the Vinsmoke family. His son Sanji saved his life for the sole purpose that he didn't want to disappoint Zeff. Perhaps seeing something in Sanji's rage, he parted ways, using himself as bait to lure Big Mom away.

Details

No. 2138
Type INT
Class Powerhouse
Class 2 Driven
Rarity

6+

Max Lv. 99
Cost 65
EXP to Max 5.000.000
Sockets 5

Stats
(before LB)

HP 4322
ATK 1545
RCV 215
CMB 4

Skills
(before LB)

Special: Electro-Magnetic Crack Blaster


Click to see characters with matching specials

Reduces damage taken by 30% for 2 turns, doubles Powerhouse, Driven, and Fighter characters' ATK for 1 turn, and if character is Captain/Friend Captain/Helper Captain, changes all slots (including [BLOCK] slots) to INT

Cooldown

Level Turn
1 19
MAX - 6 14

Manual Location

Captain Ability: Father Saved by Chivalry

Boosts chance of landing on INT slots, reduces damage taken by 15%, boosts crew's HP by 1.25x, and makes unfavorable slots have matching slot effects. If every type is on the crew, boosts crew's ATK by 2.25x, and boosts their ATK by a further 1.75x when slots match

Sailor Ability:

N/A

Support Ability:

N/A

Switch Effect:
For dual units only

N/A

Rumble Stats
Rumble Special: N/A
Rumble Ability: N/A
Rumble Resistance: N/A
Rumble Speed: N/A
Rumble Defence: N/A
Limit Break Upgrades
HP ATK RCV Slot CD
4822 1760 300 5 N/A
Post-LB Captain Ability: N/A
Post-LB Sailor Ability 1:
  • Boosts Powerhouse characters' base ATK and HP by 60
  • Lets character completely evade Paralysis
Post-LB Sailor Ability 2: N/A
Post-LB Potential Ability 1:
  • INT Damage Reduction
  • Critical ATK
  • Slot Bind Resistance
Post-LB Potential Ability 2: N/A
Post-LB Potential Ability 3: N/A
HP ATK RCV Slot CD
N/A N/A N/A N/A N/A
Post-LB Key Captain Ability: N/A
Post-LB Key Sailor Ability: N/A
Post-LB Key Potential Ability: N/A

Tandem

N/A

Evolution

Chain
F1831
Evolve arrow sm
F1832
Evolve arrow sm
F2138
Materials
Onyx Crystal Skulls Vinsmoke Judge
Onyx Crystal Skulls Vinsmoke Judge
Onyx Crystal Skulls Vinsmoke Judge
Onyx Crystal Skulls Vinsmoke Judge
Onyx Crystal Skulls Vinsmoke Judge

How to Obtain

Only through Super-Evolution

This character entry on official Bandai OPTC page (en)/(jp) Some links may be broken due to en and jp having different numbers for some characters


This character entry in OPTC-DB

Sample teams using this character as a captain: Nakama Network list

Notes:

Summary (as of September'19): Tier rank: 4/5 (Very good). Strong captain and useful sub.

  • Captain ability: Very good (4.5/5). 4x ATK boost for most of the crew plus HP increase and damage reduction. What's not to like?
  • Special: Good (4/5). Doubles ATK effects for everyone, makes all slots matching (through with his CA they probably already were) and reduces damage.
  • Limit Break Average (3/5). Forgettable abilities and the usual stat boosts.


Detailed review and other notes

  • A top tier captain, especially if you have the entire Vinsmoke family (excluding Sanji) on your team. His reliance on five specific RRs is a bit annoying, though. You don't need all of them all the time, but it is his default setup.
  • His super evolution is a sidegrade; ideally you want both. The SE version is a bit stronger, but there are times his pre-SE version is a better fit.
  • Changes from PSY to INT upon Super-Evolution.
  • His Captain Ability and Special are completely different from his pre-SE 6 star version, so you should keep one of each if you're able to obtain multiple copies.
  • Intended to be paired with the Super-Evolved versions of the Vinsmoke children
  • Can be paired with Zunesha if all your subs are Powerhouse, or Cerebral and Driven/Fighter to increase the odds of getting matching slots.


Team building

Farmable socket locations:

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