Admiral Sengoku & Vice Admiral Garp Dawn of the Great Era of Piracy | |
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Admiral and Vice Admiral of the Navy. They had a major battle with Shiki which destroyed half of Marineford. The battle ended in their victory and Shiki was imprisoned in Impel Down. |
Details | |
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No. | 5018 |
Type | INT/DEX |
Class | Fighter |
Class 2 | Cerebral |
Rarity | |
Max Lv. | 99 |
Cost | 50 |
EXP to Max | 5.000.000 |
Sockets | 3 |
Stats | |
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HP | 2800 |
ATK | 1530 |
RCV | 300 |
CMB | 4 |
Skills | ||
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Special: Twin Fists of Justice
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Removes all beneficial effects placed on the crew but reduces Despair duration by 2 turns, greatly boosts Fighter characters' ATK and slot effects for 1 turn, and becomes "Admiral Sengoku & Vice Admiral Garp" for 3 turns | |
Cooldown | ||
Level | Turn | |
1 | 31 | |
MAX - 16 | 16 | |
Manual Location | ||
N/A | ||
Captain Ability: Golden Lion Quelling Strength of Two Men |
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Sailor Ability: |
Boosts base ATK by 40 if Captain is a Fighter Class | |
Support Ability: |
N/A |
Switch Effect: For dual units only |
Boosts Fighter characters' ATK by 1.2x for 1 turn and changes character's slot to character's own type |
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Rumble Stats | ||||
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Rumble Special: | N/A | |||
Rumble Ability: | N/A | |||
Rumble Resistance: | N/A | |||
Rumble Speed: | N/A | |||
Rumble Defence: | N/A |
Limit Break Upgrades | ||||
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HP | ATK | RCV | Slot | CD |
2950 | 1690 | 320 | 4 | (-2) |
Post-LB Captain Ability: | N/A | |||
Post-LB Sailor Ability 1: |
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Post-LB Sailor Ability 2: | N/A | |||
Post-LB Potential Ability 1: |
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Post-LB Potential Ability 2: | N/A | |||
Post-LB Potential Ability 3: | N/A | |||
HP | ATK | RCV | Slot | CD |
N/A | N/A | N/A | N/A | N/A |
Post-LB Key Captain Ability: | N/A | |||
Post-LB Key Sailor Ability: | N/A | |||
Post-LB Key Potential Ability: | N/A |
This character entry on official Bandai OPTC page (en)/(jp) Some links may be broken due to en and jp having different numbers for some characters
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Notes: |
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