General Info[]
Quest | Boss | Difficulty | Conditions | Notable Captures/Drops | ||
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This FN may or may not have this condition. |
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This FN may or may not have this condition. |
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This FN may or may not have this condition. |
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This FN may or may not have this condition. |
Notes[]
- 1 Rainbow Gem will be received upon full clear of all difficulty levels.
- Limited-Time Event.
- All difficulties get a chance to drop one of Chopper's or Zoro's Manuals, Expert difficulty get a chance to drop Alvida's Manual.
- This Fortnight has been significantly updated since it was originally introduced. The revamped version premiered on June 12 2016. Unfortunately, it features no pigs and one of the lowest EXP rewards among Fortnights. This was fixed in later releases, as of late 2016 this FN features pigs.
- In June 2016 this FN required Fighter and Driven characters, this limited the pool of usable characters. However, the FN has run since without this requirement. It us unknown if future versions will once again feature this limitation or not.
Drop rates[]
- Do you want to know what are the precise drop chances of a poster or manual? Now you can see them here (for Elite and Expert). Also, please help refine that data by sharing the results of your drops through this form.
Tips on How to Beat Alvida's Romance[]
FAQs[]
General Information[]
At lower levels, this level can be incredibly challenging. There will be a turning point where this level very quickly goes from incredibly difficult to incredibly easy. Alvida and many of the characters in this event have an extremely high defense. The way defense works in this game is it will reduce your attack to a very small number until you reach the tipping point where damage is applied to the enemy character. The later chain attacks will be critical to piercing the defense, so save the orbs and higher-powered characters for the end of your attack chain. For this reason it is recommended you have at least two characters above 1,000 damage -- preferably both QCK.
Recommended Captains[]
- Boa Hancock Warlord of the Sea - 2.75x QCK booster, time dalayer, and Figther. This legend shines here.
- Marco the Phoenix Whitebeard 1st Div. Commander - like Boa, but no time delay and not as cute. Still works perfectly well.
- Diamond Jozu - 2x ATK and 2xHP QCK tanker is a Fighter, so allows a good run through this Fortnight.
- Capone Gang Bege - as above, replacing 2xHP with 2xRCV makes him usually secondary to Jozu, but still quite sufficient here.
- Portgas D. Ace Flame Mirror - 2.5x QCK ATK boost and a Fighter is another good choice.
- Jimbe Warlord of the Sea - 2.5x Fighter boosting captain who is also QCK can lead a QCK or rainbow team here.
- Sengoku the Buddha - great legend for speed run, use QCK team + Usopp
Recommended Support Units[]
There is one character who will also make this level incredibly simple.
- Cabin Boy Helmeppo can reduce all character's defense to 0. This will ensure all damage your characters deal, is actually felt by the opponent, and should allow you to finish the boss stage with 1-2 hits. And he is a Fighter, too. The problem is relatively high cooldown, as you may need to stall a lot on earlier stages. Also, he is an INT character which makes him less suited for QCK teams (but worth considering for rainbow ones).
- Manticore is like Helmeppo, but QCK. Unfortunately, this character's cooldown is even worse then Helmeppo's.
- Sanji Diable Jambe Flambe is a story-reward QCK Fighter whose fixed damage bypasses defense shields.
- Dog Penguin deserves a mention here too.
- Usopp Usopp Golden Pound - works well here if you need to stall Alvida (assuming the FN allows shooters)
Recommended Teams[]
F2P Fighter Team | |||
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Captain | Subs | Friend | Ship |
Requirements | |||
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Recommended Sockets[]
Matching orbs are highly recommended to help with punching through armor for this fortnight. Nothing else is required.
30 Stamina Walkthrough[]
This level seems difficult at first, but most Mid to High-level teams should be able to clear this level without an issue. The trick is making sure you can punch through high armor units. You can lower their defenses or boost your own attack.
Stage | Strategy | Enemy Info | |||||||
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1 | Grunts Take out the grunts or plow through the stage. |
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2 | Marines Take out the Marinesor plow through the stage. |
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3 | Evolvers If you need to stall, slowly take out with a low combo unit. Otherwise, plow through the stage. |
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4 | Coby If you need to stall, take out the grunts and leave the evolvers to slowly take out with a low combo unit. Otherwise, plow through the stage. |
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5 | Grunts Take out the grunts or plow through the stage. |
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6 | Grunts and Evolvers If you need to stall, take out the grunts and leave the evolvers to slowly take out with a low combo unit. Otherwise, plow through the stage. |
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7 | Iron-Mace Alvida Smooth-Smooth Fruit If you need to stall, take out the grunts and leave the evolvers to slowly take out with a low combo unit. Otherwise, plow through the stage. |
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Secret Stage | Gaimon If you need to stall, take out the grunts and leave the evolvers to slowly take out with a low combo unit. Otherwise, plow through the stage. |
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Secret Stage 2 | Master of the Near Sea If you need to stall and have a damage reducer, this is a great place to do so. His attack timing is slow so you can reduce the damage of a hit and buy 4 turns of stalling. His health is high, so watch how much damage you need to output. |
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Team Builder Helper[]
QCK Fighter Characters who Change Orbs
- Jinbe
- Jinbe Warlord of the Sea
- Miss Merry Christmas
- Miss Merry Christmas Human Mole
- Emporio Ivankov
- Emporio Ivankov Queen of Kamabakka Queendom (Retired)
- Pickles
- Sanji Parage Shot: The Storm
- Sanji Candy
- Lucci: Beastman Cat-Cat Fruit, Model: Leopard
- Sanji Kamabakka Queendom Traditional Fighting Style
- Sea Lapahn Sea Animal Pirates
- Blue Gilly
- Blue Gilly Jiaokungdo Fighter
- Big Boss Jinbe Neptune's Army Soldier: Ryugu Kingdom
- Jinbe Neptune's Army Soldier: Ryugu Kingdom
- Marco Whitebeard Pirates
- Marco: Flames of Revival Whitebeard Pirates
- Vergo Navy G-5 Base Leader
- Nami Summer Excitement
- Petty Officer Coby The Decision to Fight
- Koala Corruption-Hunting Revolutionary
- Koala Corruption-Exposing Revolutionary
- Fleet Admiral Sakazuki Supreme Commander of the Navy
- Vinsmoke Reiju Celebrate the Long Cruise
- Vinsmoke Reiju Celebrate the Exciting Cruise
- Sanji First Class Cook in Shining Armor
- Monkey D. Luffy Outlaw on the Prairie
- Monkey D. Luffy Loose Cannon on the Prairie
- Sanji Departure from the Vinsmokes
- Vinsmoke Niji Germa Kingdom Second Son
QCK Fighter Characters who Boost Attack
- Camie
- Camie Takoyaki Shop Clerk
- Sanji Grill Shot
- Ideo Destruction Cannon
- Carrot: Kingsbird
- Carrot
- Dellinger Diamante Fighter
- Dellinger Fighting-Fish Blood Heir
- Boa Sandersonia Runaway Slave
- Petty Officer Coby The Decision to Fight
- Pica Stone-Assimilation Man
- Pica Stone Giant
- Vinsmoke Niji
- Vinsmoke Niji Science Military Germa 66
- Monkey D. Luffy Gum-Gum Power's Potential
- Straw Hat Luffy Gum-Gum Power's Potential
QCK Fighter Characters who Reduce Defense
- Sanji Parage Shot: The Storm
- Manticore
- Cerberus
- Sanji Plastic Surgery Shot
- Bartolomeo Corrida Coliseum B-Block Cannibal
QCK Fighter Characters who Boost Orb Damage
- Gedatsu
- Marco the Phoenix Whitebeard 1st Div. Commander
- Marco Whitebeard 1st Div. Commander
- Miss Merry Christmas Human Mole
- Miss Merry Christmas
- Bellamy the Hyena The Bullet of Dressrosa
- Bellamy the Hyena Former Captain of the Bellamy Pirates
- Camie Mermaid Cafe
- Boa Hancock Girl Warrior
- Boa Hancock Princess's Glance
- Dellinger Diamante Fighter
- Dellinger Fighting-Fish Blood Heir
- Koala Corruption-Hunting Revolutionary
- Koala Corruption-Exposing Revolutionary
- Sengoku One Who Leads the Way to Victory
- Buddha Sengoku One Who Leads the Way to Victory
- Vinsmoke Yonji Germa Resurrection Plan: Masterpiece
- "Sparking Red" Vinsmoke Ichiji Science Military Germa 66
- Nico Robin Fetching Tavern Dancer
- Vinsmoke Reiju Celebrate the Long Cruise
- Vinsmoke Reiju Celebrate the Exciting Cruise
- Sanji First Class Cook in Shining Armor
- Carrot Mink Tribe's True Form
- Carrot Wondrous White Sulong
- Jinbe Tea Party Intruder
QCK Driven Characters who Change Orbs
- Roronoa Zoro Voyage Log: Straw Hat Pirates
- Roronoa Zoro Voyage Dream: Master Swordsman
- Donquixote Doflamingo Donquixote Pirates
- Heavenly Demon Doflamingo
- Gladius Donquixote Pirates
- Gladius
- Cavendish
- White Knight Cavendish
- Mr. Diamante Hero of Corrida Coliseum
- Diamante Dressrosa King’s Family
- Oars Reborn Legend
- Devil Oars Reborn Legend
- "Gold Emperor" Gild Tesoro
- Golden Tesoro
- Donquixote Doflamingo Strongman of the Paramount War
- Shiki Plan to Tear the World Asunder
- Shiki Legendary Pirate
- Gotti Firetank Pirates
- Gotti Collaborator in the Emperor Assassination Plan
- Hakuba Slicing Winds of Rommel
QCK Driven Characters who Boost Attack
- Eneru 200,000,000 Volt Amaru
- Eneru, Lightning Incarnate 200,000,000 Volt Amaru
- Cavendish
- Man-Eating Bartolomeo, Straw Hat Grand Fleet: Son's Cup
- Eustass Kid Problematic Pirate Alliance
- Hakuba Slicing Winds of Rommel
QCK Driven Characters who Reduce Defense
- Perona Princess of the Bold Swimsuit
- Perona Princess of the Dark Beach
- Buggy Cheerful Performer
- Bartolomeo Corrida Coliseum B-Block Cannibal
- Bartolomeo Rebel in the Birdcage
- Buggy the Clown Unbeatable Chop-Chop Man
- Captain Buggy Unbeatable Chop-Chop Man
QCK Driven Characters who Boost Orb Damage
- Heavenly Demon Doflamingo
- Donquixote Doflamingo Donquixote Pirates
- Bellamy the Hyena The Bullet of Dressrosa
- Bellamy the Hyena Former Captain of the Bellamy Pirates
- Cavendish
- Buggy the Clown Unbeatable Chop-Chop Man
- Captain Buggy Unbeatable Chop-Chop Man
- Donquixote Doflamingo Strongman of the Paramount War
- Man-Eating Bartolomeo, Straw Hat Grand Fleet: Son's Cup
- Hakuba Slicing Winds of Rommel