Basil Hawkins the Magician | |
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Captain of the Hawkins Pirates. One of the Worst Generation. Has the power to transfer damage he suffers to other people using straw dolls inside his body. When using this power, he fights with a large nail. Was overwhelmed by Kizaru from start to finish at Sabaody Archipelago. |
Details | |
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No. | 310 |
Type | INT |
Class | Striker |
Class 2 | Cerebral |
Rarity | |
Max Lv. | 99 |
Cost | 28 |
EXP to Max | 4.000.000 |
Sockets | 4 |
Stats | |
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HP | 2480 |
ATK | 1295 |
RCV | 255 |
CMB | 6 |
Skills | ||
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Special: Demon Face
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Reduces enemies’ HP by 10% and halves defense for 3 turns | |
Cooldown | ||
Level | Turn | |
1 | 23 | |
MAX - 9 | 15 | |
Manual Location | ||
Captain Ability: Card Magician |
Greatly reduces crew’s RCV (by 90%), and reduces damage taken by 40% | |
Sailor Ability: |
N/A | |
Support Ability: |
N/A |
Switch Effect: For dual units only |
N/A |
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Rumble Stats | ||||
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Rumble Special: | N/A | |||
Rumble Ability: | N/A | |||
Rumble Resistance: | N/A | |||
Rumble Speed: | N/A | |||
Rumble Defence: | N/A |
Limit Break Upgrades | ||||
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HP | ATK | RCV | Slot | CD |
2670 | 1435 | 310 | 5 | (-6) |
Post-LB Captain Ability: | Boosts ATK by 1.25x and reduces damage received by 40% | |||
Post-LB Sailor Ability 1: | Makes character's [PSY] slots have matching slot effects | |||
Post-LB Sailor Ability 2: | N/A | |||
Post-LB Potential Ability 1: |
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Post-LB Potential Ability 2: | N/A | |||
Post-LB Potential Ability 3: | N/A | |||
HP | ATK | RCV | Slot | CD |
N/A | N/A | N/A | N/A | N/A |
Post-LB Key Captain Ability: | N/A | |||
Post-LB Key Sailor Ability: | N/A | |||
Post-LB Key Potential Ability: | N/A |
Tandem | |
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N/A |
Evolution | |
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Chain | |
Materials | {{{EvolutionMaterials}}}
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How to Obtain |
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This character entry on official Bandai OPTC page (en)/(jp) Some links may be broken due to en and jp having different numbers for some characters
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Notes: |
Sadly, he is not a good unit. His stats are ok, but his special is just too weak to see use. 10% health cut is just not that much, and halving defense is right there among the weakest abilities. His captain's ability is a weird one, and sadly, not one that anyone has ever figure out any good use for. You can use him as a sub if you don't have better units and need an INT Striker/Cerberal, but that's about it. |
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