Borsalino | |
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One of the Navy's admirals. He sees issues with Aokiji's devotion to his credo over his orders, as well as Akainu's robot-like faithfulness to missions. Although he acts easygoing, he is capable of mighty fits of rage, once arresting 500 pirates in an act of revenge |
Details | |
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No. | 1240 |
Type | PSY |
Class | Slasher |
Class 2 | Shooter |
Rarity | |
Max Lv. | 99 |
Cost | 55 |
EXP to Max | 5.000.000 |
Sockets | 4 |
Stats | |
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HP | 2590 |
ATK | 1489 |
RCV | 500 |
CMB | 4 |
Skills | ||||
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Special: Yasakani Sacred Jewel
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Stage 1: Changes slots randomly (except for slots of Shooter and Slasher characters) and deals random (small) amounts of non-type damage to random enemy targets 10 times.
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Cooldown | ||||
Level | Turn (Stage 1) | Turn (Stage 2) | Turn (Stage 3) | |
1 | 6 | 12 | 20 | |
MAX - 4 | 3 | 9 | 17 | |
Manual Location | ||||
Captain Ability: All-Piercing Light |
Reduces Special Charge time by 1 turn at start of quest, doubles crew's ATK, boosts RCV by 1.3x and boosts ATK by 3x in turns where Yasakani Sacred Jewel is used. | |||
Sailor Ability: |
N/A | |||
Support Ability: |
N/A |
Switch Effect: For dual units only |
N/A |
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Rumble Stats | ||||
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Rumble Special: | N/A | |||
Rumble Ability: | N/A | |||
Rumble Resistance: | N/A | |||
Rumble Speed: | N/A | |||
Rumble Defence: | N/A |
Limit Break Upgrades | ||||
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HP | ATK | RCV | Slot | CD |
N/A | N/A | N/A | N/A | N/A |
Post-LB Captain Ability: | N/A | |||
Post-LB Sailor Ability 1: | N/A | |||
Post-LB Sailor Ability 2: | N/A | |||
Post-LB Potential Ability 1: | N/A | |||
Post-LB Potential Ability 2: | N/A | |||
Post-LB Potential Ability 3: | N/A | |||
HP | ATK | RCV | Slot | CD |
N/A | N/A | N/A | N/A | N/A |
Post-LB Key Captain Ability: | N/A | |||
Post-LB Key Sailor Ability: | N/A | |||
Post-LB Key Potential Ability: | N/A |
This character entry on official Bandai OPTC page (en)/(jp) Some links may be broken due to en and jp having different numbers for some characters
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Notes: |
See notes on Super Evolution. |
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