One Piece Treasure Cruise Wiki
One Piece Treasure Cruise Wiki
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General Info[]

Camie & Hachi's Takoyaki Stand! Banner
Quest Boss Difficulty Conditions Notable Captures/Drops
Camie and Hachi's Takoyaki Stand: Empty
F0634

Rookie
N/A
F0634

F0636

F0637

New Year’s Open Body Slam Manual

F0359

F0367

Crystal Shield QCK Manual

Mole Banana Manual

F0451

F0464

F0636

Camie and Hachi's Takoyaki Stand: Buzzing
F0634

Veteran
N/A
Camie and Hachi's Takoyaki Stand: Full Stand
F0635

Elite
Characters with a cost of 49 or less only
Camie and Hachi's Takoyaki Stand: Sold Out
F0635

Expert
Characters with a cost of 49 or less only
Difficulty/Stamina
Battles
Experience
Beli
Title
Rookie
5
5
513
3078
-
Veteran
10
5
1258
5742
-
Elite
15
7
Octopus
Expert
30
7
5564
24520
Mermaid

Notes[]

  • 1 Rainbow Gem will be received upon full clear of the last of all four difficulty stages.
  • EXP values are always the same for each run. Beli can vary a bit (particularly if bags of Beli drop) so the number above can be taken as an estimate with a 10% degree of error.
  • Limited-Time Event: appears every few weeks for one week only (except on its premiere, where it lasts for two weeks).
  • All difficulties get a chance to drop the manual or secret boss.
  • The higher the difficulty level, the higher the chance you'll have of getting one of the manual or secret boss to appear.
  • When the secret boss does appear, there is a 100% chance of it dropping.

Drop rates[]

  • Do you want to know what are the precise drop chances of a poster or manual? Now you can see them here (for Elite and Expert). Also, please help refine that data by sharing the results of your drops through this form.

How to Beat Camie and Hachi's Takoyaki Stand[]

FAQs[]

General Information[]

Most of the units you will encounter, including the boss Camie, are QCK, so a DEX-based team is a good choice. The sub-boss, Hatchi, is is PSY and has a lot of health. For those facing difficulties with Hatchi and his under 20% blind technique, you can look to INT teams as an alternate solution. In fact, if you have a stronger INT-based squad, you may be able to run the level faster than a DEX squad and without the weaknesses of STR orbs.

The main problem with a DEX squad is there is a 33% chance of Camie using an anti-DEX strategy. This is quite surmountable through STR->DEX orb controllers if you have them.

Recommended Captains[]

  • DEX Captains
  •  Roronoa Zoro Ashura Ichibugin: The perennial DEX favorite does pretty well here. The extra HP can help if you need to tank hits on some stages.
  •  Trafalgar Law ROOM: Law is the go to captain for a 2.5 ATK boost and will do quite nicely as well, too.
  • INT Captains

Recommended Support Units[]

  • DEX units to handle the STR orb controller level
  • DEX Burst Round Units
  • Miss Doublefinger: Increases the attack damage of DEX units by 1.5x.
  • Bellamy: Since we have no Doflamingo option, dust of your Bellamy and bring him along. He isn't required, but is a descent unit to farm when you get a chance for quicker runs.
  • DEX units to take out high defense units
  • Perona is always good to have on your side, and here she also comes with the added benefit of wiping out the 5 mob High Def set up that sometimes appear.
  • INT units to handle the STR orb round
  • INT units with a low cooldown for a burst round
  • INT units to handle high defense units

Perennially good characters to consider:

  • Delayers like Usopp GP or Bellmere if you want to keep all DEX can help, but keep in mind there's 1/3 of a chance Camie will nerf them with immunity


Recommended Sockets[]

No special sockets are required for this level. However, the secret stage will cast a two turn despair on your captain. This stage is incredibly weak where it is not required, however a level two anti-despair will help you crush your enemies faster.

As usual, Slot Match and Cooldown Reduction sockets help.

Recommended Teams[]

F2P DEX team
Captain Subs Friend Ship
F0008 F0392F0123F0400F0318 F0008 Thousand Sunny thumb
Requirements
  • Perona for HD characters


2.5 DEX team
Captain Subs Friend Ship
F0308 F0392F0008F0359F0015 F0308 Thousand Sunny thumb
Requirements
  • Perona for HD characters


Speed INT Team
Captain Subs Friend Ship
F0414 F0408F0599F0210F0255 F0414 Merry
Requirements
  • Lowest cooldowns possible to increase your
    speed and orb manipulation abilities.


30 Stamina Walkthrough[]

 	Camie_and_Hachi's_Takoyaki_Stand_OPTC_30_Stamina_Walkthrough 	 			  

Most Mid to High-level teams should be able to clear this level without an issue. There is a variability with the final stage. You should plan to encounter any of the three instead of going with an "All-In" strategy.

Stage Strategy Enemy Info
1 Camie - 1 Grunts + Evolvers

Take out the grunts and stall on the evolvers without taking a hit.
Enemy Hp Attack Pattern
Grunts
Porc
~10,000 hp

~5,000 hp

Initial 1-3 turn cooldowns

2 Camie - 2 Grunts + Evolvers

Take out the grunts and stall on the evolvers without taking a hit.
Enemy Hp Attack Pattern

Grunts

~10,000 hp

1-2 turn cooldowns

3 Camie - 3 Grunts + Evolvers

Take out the grunts and stall on the evolvers without taking a hit.
Enemy Hp Attack Pattern

Grunts

Baby Turtle

Turtle

Crab

~50,000 hp

3 hp

6 hp

4 hp

1-3 turn cooldowns

4 Camie - 4 Grunts + Evolvers

Take out the grunts and stall on the evolvers without taking a hit.
Enemy Hp Attack Pattern

Grunts

Baby Turtle

Turtle

~20,000 hp

3 hp

6 hp

Attack with 1-2 turn cooldowns.

5 Camie - 5 Grunts + Evolvers

Take out the grunts and stall on the evolvers without taking a hit.
Enemy Hp Attack Pattern

Grunts

Baby turtle

~20,000 hp

3 hp

Attacks every 1 to 2 turns.

6 Camie - 6 Hatchan Takoyaki Shop Manager

Hatchan hits quite hard, and consistently. Try and stall longer if your high defense defeating unit is not ready. Hachi's potential RCV slot every two turns can help Trafalgar Law based teams heal as they wait out any special cooldowns.

However, do not ever let him attack when he's under 20% health. He will blind your for 10 turns which can be incredibly annoying. He will not blind you under 20% if he is delayed.

Enemy Hp Attack Pattern

Hatchan Takoyaki Shop Manager

500,000 hp

Attacks every round for 2,592 damage.

Every other turn, on top of attacking, he will switch your orbs to PSY, RCV, or [BLOCK].

Under 20% health, he will blind you for 10 turns.

7 Camie - 7a Camie and 5 grunts

There are 3 versions of Camie. This version has her appear with units that have a super high-defense.

Activate your anti- high defense unit (poison or base damage). Change your auto-target to target Camie manually and take her out on your first turn. This will clear the level.

Enemy Hp Attack Pattern

Camie

Grunts

350,000 hp

10 hp

Heals on her first turn for 50,000 hp and heals everyone on her squad.

Attacks every two turns for 2,445 in damage.

Alternate Boss 1 Camie - 7b Camie with 3 grunts - DEX nerf

If you are running double Law, activate your first Law and take the units out according to auto-target. If you aren't running Law, activate your STR to DEX orb manipulator for DEX-based teams.

If you end up with a second round. activate your second Law and take the rest out.

Enemy Hp Attack Pattern

Camie

Grunts

350,000 hp

~100,000 hp

See stage 7 for Camie's details.

Preemptively, this stage will increase the odds you will receive a STR orb. It is not uncommon to receive 3-6 STR orbs so bring a couple orb manipulators to handle this stage.

Alternate Boss 2 Camie - 7c Camie and single grunt

Not too difficult since the mob is no longer present. Take Camie out and then the PSY unit. He will his super hard, so either activate a defense boost or kill him first if he runs the risk of attacking. You can't delay him due to the invulnerability cast by Camie at the start of this stage.
Enemy Hp Attack Pattern

Camie

Grunt

350,000 hp

200,000 hp

See stage 7 for Camie's details.

The PSY unit is relatively weak, but attacks for ~15,000 in damage!

Secret Stage Camie - Pappug Pappagu

Take out the grunts and Pappagu without taking a hit. If you have anti-despair level 2 sockets this stage should be a breeze.
Enemy Hp Attack Pattern

Pappagu

~100,000 hp

He will preemptively heal your squad and cast despair for 2 turns on your captain.

Every two turns, hits for 2,950 damage.


Team Builder Helper[]

DEX Characters who Boost Attack


DEX Characters who boost Orb Effects


DEX Characters who Delay Time


DEX Characters who boost Chances of Matching Orbs

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