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Coby Navy HQ Captain

C1926
F1926
INT
Captain at Navy HQ. Has already mastered the Six Powers. Being present on Hand Island at the time of the Navy base’s collapse, he used the “Shave” technique to rush from the battleship and save the islanders who were about to be crushed by rubble.

Details

No. 1926
Type INT
Class Driven
Class 2 Fighter
Rarity

★★★★★

Max Lv. 99
Cost 30
EXP to Max 4,000,000
Sockets 4

Stats
(before LB)

HP 2516
ATK 1294
RCV 350
CMB 4

Skills
(before LB)

Special: Unabashed Fist of Justice


Click to see characters with matching specials

Completely removes Bind from one chosen character, locks crew’s slots for 1 turn, and boosts Driven characters’ ATK by 1.75x for 3 turns

Cooldown

Level Turn
1 19
MAX - 6 14

Manual Location

Captain Ability: Steadfast Justice

Boosts Driven characters’ ATK by 2.5x, heals crew by 2x character’s RCV at end of turn, and reduces damage taken by 7%

Sailor Ability:

N/A

Support Ability:

N/A

Switch Effect:
For dual units only

N/A

Rumble Stats
Rumble Special: N/A
Rumble Ability: N/A
Rumble Resistance: N/A
Rumble Speed: N/A
Rumble Defence: N/A
Limit Break Upgrades
HP ATK RCV Slot CD
2706 1404 390 5 (-1)
Post-LB Captain Ability: N/A
Post-LB Sailor Ability 1:
  • Boosts base HP of Driven characters by 75
  • Makes PSY orbs "beneficial" for Driven characters
Post-LB Sailor Ability 2: N/A
Post-LB Potential Ability 1:
  • Pinch Healing
  • Slot Bind Self-reduction
Post-LB Potential Ability 2: N/A
Post-LB Potential Ability 3: N/A
HP ATK RCV Slot CD
N/A N/A N/A N/A N/A
Post-LB Key Captain Ability: N/A
Post-LB Key Sailor Ability: N/A
Post-LB Key Potential Ability: N/A

Tandem

N/A

Evolution

Chain
F1925
Evolve arrow sm
F1926
Materials N/A

How to Obtain

This character entry on official Bandai OPTC page (en)/(jp) Some links may be broken due to en and jp having different numbers for some characters


This character entry in OPTC-DB

Sample teams using this character as a captain: Nakama Network list

Notes:

  • One of the few units that removes bind completely, making him invaluable against enemies that bind a unit for 99 turns
  • 3 turns of ATK boost allows you to be boosted either on 2 separate stages or for both turns if the enemy revives
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