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Notes[]
- 1 Rainbow Gem will be received upon full clear of all difficulty stages.
- Limited-Time Event.
- All difficulties get a chance to drop Manuals.
- The higher the difficulty level, the higher the chance you'll have of getting one of the manuals listed above.
How to beat Forward! Straw Hat Pirates[]
Walkthrough[]
- Both versions are exactly the same, except the Sanji version only drops Sanji skulls and the Franky version only drops Franky skull
- Stage 1: 3 QCK amazon grunts will despair you for 4 turns if they attack, 1 daimyo turtle and 1 elder turtle
- Stage 2: 4 Dugongs, 3 STR and 1 PSY have boosted DEF for 2 turns. STR Dugongs will cast enrage for 99 turns after first attack
- Stage 3: 5 grunts, 1 of each type will bind units that are weak to their type on their first attack turn.
- Stage 4: Sanji preemptively attacks for 30% of your HP or 6000~ damage (please verify). After turn1, he blows away 1 random unit.
- Stage 5: Franky preemptively binds your healing, increases your damage taken, and has immunity for 3 turns each.
- Stage 6: Sanji preemptively locks your target onto him for 19 turns, enemy DEF for 2 turns, and has 99+turns off delay immunity. Nami preemptively changes all your slots to PSY and after every attack, she paralyzes your captains for 2 turns.
- Stage 7: Franky, Cub, Bian, and Leo have end-of-turn healing, immunity, threshold damage reduction, and boosted ATK for 99+ turns each, and Leo locks your target onto him for 19 turns.
Recommended Captains[]
Recommended Support Units[]
Recommended Sockets[]
- Anti-despair just in case for stage 1
- Anti-bind just in case for stage 3