Fujitora Flame-Cutting Gravity | |
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One of the Navy HQ Admirals. He faces off with Sabo on Dressrosa. Believing that the Navy can't become the heroes for the people of Dressrosa, he risked his position within the Navy in allowing Luffy to defeat Doflamingo. |
Details | |
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No. | 2954 |
Type | INT |
Class | Driven |
Class 2 | Powerhouse |
Rarity | |
Max Lv. | 99 |
Cost | 65 |
EXP to Max | 5,000,000 |
Sockets | 5 |
Stats | |
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HP | 4,147 |
ATK | 1,510 |
RCV | 350 |
CMB | 4 |
Skills | ||
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Special: Gravity Blade: Collapsing Heaven
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Cuts the current HP of each enemy by 20% and changes STR, DEX, QCK, PSY and INT orbs into Matching orbs. Cuts the current HP of each enemy by 20% at the end of the turn for 99+ turns. | |
Cooldown | ||
Level | Turn | |
1 | 24 | |
MAX - 8 | 17 | |
Manual Location | ||
N/A | ||
Captain Ability: Fitting to Wager One's Life |
Boosts HP of Driven characters by 1.5x and boosts ATK of Driven characters by 3.5x if they have a beneficial orb, by 3x otherwise and makes TND and RCV orbs beneficial for Driven characters. At the start of the fight, this character activates their own special. | |
Sailor Ability: |
N/A | |
Support Ability: |
N/A |
Switch Effect: For dual units only |
N/A |
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Rumble Stats | ||||
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Rumble Special: | N/A | |||
Rumble Ability: | N/A | |||
Rumble Resistance: | N/A | |||
Rumble Speed: | N/A | |||
Rumble Defence: | N/A |
Limit Break Upgrades | ||||
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HP | ATK | RCV | Slot | CD |
4,687 (+540) | 1,685 (+175) | 445 (+95) | N/A | (-1) |
Post-LB Captain Ability: | N/A | |||
Post-LB Sailor Ability 1: | N/A | |||
Post-LB Sailor Ability 2: | N/A | |||
Post-LB Potential Ability 1: | N/A | |||
Post-LB Potential Ability 2: | N/A | |||
Post-LB Potential Ability 3: | N/A | |||
HP | ATK | RCV | Slot | CD |
N/A | N/A | N/A | N/A | N/A |
Post-LB Key Captain Ability: | N/A | |||
Post-LB Key Sailor Ability: | N/A | |||
Post-LB Key Potential Ability: | N/A |
This character entry on official Bandai OPTC page (en)/(jp) Some links may be broken due to en and jp having different numbers for some characters
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Notes: |
While the Super Evolution is a tremendous improvement to Issho, and makes him a usable Captain, there is nothing he does that other legends can't do far better. PVP NOTES! - An incredibly powerful unit that goes into the notorious Int/Driven team. |
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