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Hody Jones Rampaging "Holy Warrior"

C1880
F1880
INT
New Fish-Man Pirates Captain. He calls his revenge against the humans a "holy war", but in reality the humans have done nothing to wrong him. In order to justify his holy war he risks his life to rampage against them and prove their wickedness.

Details

No. 1880
Type INT
Class Powerhouse
Class 2 Shooter
Rarity

6+

Max Lv. 99
Cost 65
EXP to Max 5.000.000
Sockets 5

Stats
(before LB)

HP 4526
ATK 1587
RCV 226
CMB 4

Skills
(before LB)

Special: Shark Pack


Click to see characters with matching specials

Stage 1:Deals INT damage (10x character's ATK) to all enemies (ignoring all defensive effects), reduces Special charge time by 1 turn for Powerhouse characters, and reduces damage received by 60% for 1 turn
Stage 2: Deals major INT damage (60x character's ATK) to all enemies (ignoring all defensive effects), reduces Special charge time by 2 turns for Powerhouse characters, and reduces damage taken by 90% for 1 turn

Cooldown

Level Turn (Stage 1) Turn (Stage 2)
1 12 21
MAX - 6 7 16

Manual Location

Captain Ability: Revenger's Hollow Identity

Reduces Special charge time by 2 turns at start of quest and reduces HP at end of turn (by 10%), but boosts Powerhouse characters’ HP by up to 2x depending on how many of them are on the crew. Also boosts ATK by 3.25x if the crew has 6 Powerhouses
Note:Hody's HP boost is dependent on how many Powerhouse characters are in your crew. With 6 Powerhouse characters, the boost is 2x, with 5 the boost is 1.5x, with 4 the boost is 1.4x, with 3 the boost is 1.3x, with 2 the boost is 1.2x, and with 1 the boost is 1.1x.

Sailor Ability:

N/A

Support Ability:

N/A

Switch Effect:
For dual units only

N/A

Rumble Stats
Rumble Special: N/A
Rumble Ability: N/A
Rumble Resistance: N/A
Rumble Speed: N/A
Rumble Defence: N/A
Limit Break Upgrades
HP ATK RCV Slot CD
5011(+485) 1797(+210) 331(+105) N/A N/A
Post-LB Captain Ability: N/A
Post-LB Sailor Ability 1: Boosts base ATK and HP of Powerhouse characters by 60.

Restores his own special cooldown by 2 turns when it is rewinded.

Post-LB Sailor Ability 2: N/A
Post-LB Potential Ability 1: Reduce damage taken from PSY characters by 5%.

If you hit a PERFECT with this character, there is a 50% chance to deal 10% of this character's attack in extra damage. Reduces No Healing duration by 7 turns.

Post-LB Potential Ability 2: N/A
Post-LB Potential Ability 3: N/A
HP ATK RCV Slot CD
N/A N/A N/A N/A N/A
Post-LB Key Captain Ability: N/A
Post-LB Key Sailor Ability: N/A
Post-LB Key Potential Ability: N/A

Tandem

N/A

Evolution

Chain
F1433
Evolve arrow sm
F1434
Evolve arrow sm
F1880
Materials
Onyx Crystal Skull
F0118
F0088
F0303
F0267

How to Obtain

  • Only through Super Evolution
This character entry on official Bandai OPTC page (en)/(jp) Some links may be broken due to en and jp having different numbers for some characters


This character entry in OPTC-DB

Sample teams using this character as a captain: Nakama Network list

Notes:

Summary (as of Sept'19): Tier rank: 3/5 (Average). Post-SE Hody is is a functional speed captain and sub, but hardly OP. Still, you can use him to safely speed run quite a lot of older stuff, and an occasional medium difficulty newer mission (NN has Hody teams for Neo Vergo and Raid Arlong, for example).

  • Captain ability: Average (3/5). 3.25x boost to one class is not bad, but also nothing special these days.
  • Special: Above-Average (3.5/5). 90% damage reduction and assorted effects (CD reduction and barrier-penetrating mob clear) are still pretty decent.
  • Limit Break Average (3/5). The only thing worth noting is the 'Reduces No Healing' 7-turn power. Situational, but pretty useful when called for.


Detailed review and other notes

  • Hody is a speed running captain. Starting with big pool of HP, you want to clear the mission before his CA drawback starts hurting.
  • Due to his captain ability he auto-activates every enrage unit every turn, guaranteeing nice bursts.
  • A pretty decent sub for Powerhouse teams, or whenever you need to clear some barrier-protected mobs and tank a hit. This kind of character also makes a good safety net for many teams while you are learning the game.
  • His super evolution is a clear upgrade, there's no need to keep his pre-SE version around


Team building

  • your best Powerhouse units go here


Farmable socket locations


Other guides:

Trivia









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