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Magellan Hell's Ruler

C1698
F1698
DEX
Warden of Impel Down. He was tested by great three threats at once: Luffy’s break-in, Crocodile and Jinbe’s break-out, and Blackbeard’s attempt to open the Gates of Justice. He unleashed his overwhelming strength against them all, never giving an inch.

Details

No. 1698
Type DEX
Class Striker
Class 2 Shooter
Rarity

★★★★★★

Max Lv. 99
Cost 55
EXP to Max 5.000.000
Sockets 5

Stats
(before LB)

HP 3527
ATK 1499
RCV 291
CMB 5

Skills
(before LB)

Special: Poison Spider Cloud


Click to see characters with matching specials

Progressively poisons all enemies (minimum 50x character’s ATK; gradually strengthens over time to a max of 2,000,000 damage) and heals crew by 13x character’s RCV at end of turn for 3 turns
This poison starts at 50x character's attack and increases by 2x at the end of every turn until 2,000,000 damage per turn. 1st turn: 74,950. 2nd turn: 149,900. 3rd turn: 299,800. 4th turn: 599,600. 5th turn: 1,199,200. 6th turn: 2,000,000/max.

Cooldown

Level Turn
1 19
MAX - 6 14

Manual Location

N/A
Captain Ability: Lord of the Deep, Dark Underground

If character of each type is on the crew, boosts crew’s ATK by 2.25x, HP by 1.5x, and reduces all enemies’ HP by 15% at end of turn

Sailor Ability:

N/A

Support Ability:

N/A

Switch Effect:
For dual units only

N/A

Rumble Stats
Rumble Special: N/A
Rumble Ability: N/A
Rumble Resistance: N/A
Rumble Speed: N/A
Rumble Defence: N/A
Limit Break Upgrades
HP ATK RCV Slot CD
4,027 (+500) 1,699 (+200) 391 (+100) N/A (-1)
Post-LB Captain Ability: N/A
Post-LB Sailor Ability 1:
  • Character cannot be blown away by attack
Post-LB Sailor Ability 2: N/A
Post-LB Potential Ability 1:
  • Pinch Healing
  • Heals 2x character's RCV if HP is 10% or less and character lands a PERFECT strike (at Level 5, Heals 3x character's RCV if HP is 30% or less and character lands a PERFECT strike)
  • Barrier Pierce
  • Character's normal attack is unaffected by all barriers if HP is full at start of attack (at Level 5, Character's normal attack is unaffected by all barriers)
  • RCV Bind Resistance
  • Reduces RCV Bind duration by 1 turn (at Level 5, Reduces RCV Bind duration by 5 turns)
Post-LB Potential Ability 2: N/A
Post-LB Potential Ability 3: N/A
HP ATK RCV Slot CD
N/A N/A N/A N/A N/A
Post-LB Key Captain Ability: N/A
Post-LB Key Sailor Ability: N/A
Post-LB Key Potential Ability: N/A

Tandem

N/A

Evolution

Chain
F1697
Evolve arrow sm
F1698
Evolve arrow sm
F2159
Materials
F0118
F0086
F1180
F0302
F0267

How to Obtain

  • Through Evolution and Sugo-Fest
This character entry on official Bandai OPTC page (en)/(jp) Some links may be broken due to en and jp having different numbers for some characters


This character entry in OPTC-DB

Sample teams using this character as a captain: Nakama Network list

Notes:

Summary (as of September'19): Tier rank: 4/5 (Good). Pre-SE Magellan is still a very strong unit, but his post-SE version is even better.

  • Captain ability: Below-Average (2/5). Magellan is one of those captains that specializes not in direct damage but various tricks. But his 15% health cut is rather lacking here, compared to most others.
  • Special: Strong (4.5/5). Second only to his post-SE version, his special, wiping the floor with all non-immune enemies, is what makes Magellan a really OP unit.
  • Limit Break Good (4/5). Pinch Healing, Barrier Penetration, and Reduce No Healing duratio are all top tier potentials, and Magellan also gets a niche but useful SA 'Cannot be blown away'. Not bad at all.


Detailed review and other notes

  • Solid legend captain upon his release, he was never the most popular captain. His end-of-turn health cut makes stalling difficult and overall it does not generally compensate for his 2.25x ATK boost. Sure, in few turns he can take away a good chunk of enemies health, but he only has his Pinch Healing LB to help stall, while many bosses and such have a nasty surprise ticking away... As such, Legend Magellan often finds better use as a sub on Striker & Shooter & DEX & Rainbow teams
  • His end-of-turn health cut will also KO enemies with resilience, through generally his poison takes care of this anyway.
  • Though not really a top tier captain as newer legends have been released, his progressive poison is still the strongest available and is definitely usable for clearing a good portion of higher level content
  • The healing part of his special is not to be ignored. Good candidate for RCV candy.
  • great choice for boss-killer for zombie teams
  • His Super Evolution is a clear upgrade and he should be SE ASAP


Team building


Farmable socket locations


Other guides:

  • Reddit guide: [1]


Trivia:

  • 34th Global legend, released late October '17
  • The first unit that came with a captain ability that cuts health % of all enemies and with the progressive poison special ability.
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