Details | |
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No. | 2410 |
Type | QCK |
Class | Fighter |
Class 2 | Free Spirit |
Rarity | |
Max Lv. | 99 |
Cost | 30 |
EXP to Max | 4.000.000 |
Sockets | 4 |
Stats | |
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HP | 2410 |
ATK | 1359 |
RCV | 302 |
CMB | 4 |
Skills | ||
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Special: Captain's Spinning Gun
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Reduces all enemies' damage reduction and threshold damage reduction duration by 3 turns,and if Captain is a Fighter class, changes crew's slots (including [BLOCK] slots) to character's own type | |
Cooldown | ||
Level | Turn | |
1 | 12 | |
MAX - 1 | 12 | |
Manual Location | ||
N/A | ||
Captain Ability: Wild Gunman |
Boosts Fighter and Free Spirit characters' ATK by 2.5x and HP by 1.2x | |
Sailor Ability: |
Boosts Fighter and Free Spirit characters' base stats by 50 | |
Support Ability: |
N/A |
Switch Effect: For dual units only |
N/A |
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Rumble Stats | ||||
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Rumble Special: | N/A | |||
Rumble Ability: | N/A | |||
Rumble Resistance: | N/A | |||
Rumble Speed: | N/A | |||
Rumble Defence: | N/A |
Limit Break Upgrades | ||||
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HP | ATK | RCV | Slot | CD |
2610 | 1459 | 352 | 5 | (-1) |
Post-LB Captain Ability: | N/A | |||
Post-LB Sailor Ability 1: | Character's QCK slot is carried over to the next turn if character lands a PERFECT strike | |||
Post-LB Sailor Ability 2: | N/A | |||
Post-LB Potential Ability 1: |
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Post-LB Potential Ability 2: | N/A | |||
Post-LB Potential Ability 3: | N/A | |||
HP | ATK | RCV | Slot | CD |
N/A | N/A | N/A | N/A | N/A |
Post-LB Key Captain Ability: | N/A | |||
Post-LB Key Sailor Ability: | N/A | |||
Post-LB Key Potential Ability: | N/A |
Tandem | |
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N/A |
Evolution | |
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Chain | |
Materials | N/A
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How to Obtain |
Limited Rare Recruit only during World Journey event |
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This character entry on official Bandai OPTC page (en)/(jp) Some links may be broken due to en and jp having different numbers for some characters
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Notes: |
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