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Monkey D. Luffy To Become a True Kung Fu Master

C5014
F5014
DEX
Straw Hat Pirates captain practicing his kung fu. He has a renewed passion towards becoming King of the Pirates. "There's only room in this world for one King of the Pirates!!"

Details

No. 5014
Type DEX
Class Fighter
Class 2 Free Spirit
Rarity

★★★★★★

Max Lv. 99
Cost 55
EXP to Max 5.000.000
Sockets 5

Stats
(before LB)

HP 3000
ATK 1505
RCV 265
CMB 4

Skills
(before LB)

Special: Gum-Gum Giant Rifle: Kung Fu


Click to see characters with matching specials

Deals 120x character's ATK in non-type damage to all enemies, changes adjacent slots to character's own type, boosts crew's ATK by 1.75x, massively reduces a portion of damage above 5,656 dealt by each enemy, and makes it much easier to land PERFECT strikes for 2 turns.

Cooldown

Level Turn
1 20
MAX - 7 14

Manual Location

Captain Ability: I'm Gonna Be the King of Kung Fu!

Slightly boosts crew's HP and boosts their ATK by 3.5x after 2 PERFECT strikes in a row and by approximately 4x after 5 in a row.

Sailor Ability:

Adds 3x character's ATK on top of tap-timing bonuses

Support Ability:

N/A

Switch Effect:
For dual units only

N/A

Rumble Stats
Rumble Special: N/A
Rumble Ability: N/A
Rumble Resistance: N/A
Rumble Speed: N/A
Rumble Defence: N/A
Limit Break Upgrades
HP ATK RCV Slot CD
3500 1735 335 5 (0)
Post-LB Captain Ability: N/A
Post-LB Sailor Ability 1:
  • Makes DEX orbs 'beneficial' for all characters.
Post-LB Sailor Ability 2: N/A
Post-LB Potential Ability 1:
  • Critical Hit
  • Slot Bind Resistance
  • Pinch Healing
Post-LB Potential Ability 2: N/A
Post-LB Potential Ability 3: N/A
HP ATK RCV Slot CD
N/A N/A N/A N/A N/A
Post-LB Key Captain Ability: N/A
Post-LB Key Sailor Ability: N/A
Post-LB Key Potential Ability: N/A

Tandem

N/A

Evolution

Chain
F5013
Evolve arrow sm
F5014
Materials
F0118
F0086
F0266
F0302
F0267

How to Obtain

  • Only through Evolution
This character entry on official Bandai OPTC page (en)/(jp) Some links may be broken due to en and jp having different numbers for some characters


This character entry in OPTC-DB

Sample teams using this character as a captain: Nakama Network list

Notes:

Summary (as of February 2019): Tier rank: 3.5/5 (Above-Average): Is an fun support sub and a usable (if not the best) captain.


  • Captain ability: Average (2.5/5). Any perfect-reliant CA is a gamble. KFL can provide a high damage output, but generally it is safer to use a captain that does not introduce a new way to fail.
  • Special: Good (3,5/5). KFL offers a bunch of nice effects, through sadly his ATK boost is only 1.75x, meaning for toughest content you may still want to run a 2x or higher ATK booster. The other effects are likewise good, through there are units which do pretty much anything KFL does better, so the question is is all that 'good-but-not-the-best' kitchen and sink utility that KFL brings worth it? And the answer is 'only sometimes'.
  • Limit Break: (4/5) Luffy's a proud owner of the best type of a SA, type and class independent orb-matching boost (Makes DEX orbs beneficial for all characters). His Pinch Healing is also nice, while Slot Bind Reduction is niche and other stuff is generally a forgettable stat boost.


Detailed review and other notes

  • His special, after LB and with +100 CC, will deal a bit over 230k damage to all enemies
  • KFL's special offers many nice boosts, but in the end they fail to guarantee him a spot on most teams. 1.75x ATK boost? Good for most content, but for toughest you want 2x+. 230k damage to all enemies? Good for clearing grunts, but many other units help with that, assuming you need a special for that. Making adjacent orbs matching? You still need to deal with the other half. Your own treshold damage reduction? Nice but niche. Easier perfects? A nice thing to have but generally hard to justify for itself. DEX-orb matching from his SA? Again, nice to have but can live without it. And this is essentially KFL in a nutshell: nice to have on the team, but most teams will do without his extra nice effects, instead bringing a 2x+ ATK or another 'must have' unit. Does it make KFL a bad unit? No. It just means he is not making the cut often enough, because instead of a bunch of 'pretty good' effects you may want a fewer number of 'best' ones.


Team building

  • As a rainbow captain, you can use your favorite characters here, keeping in mind that he already takes care of the team-wide ATK boost.
  • If using him as captain, you could use the Polar Tang ship to make it easier to hit PERFECTs but then you would be limited to Free Spirit and Slasher subs.
  • Good to pair with Heavenly Demon Doflamingo: you get all matching orbs (if u dont deal with [BLOCK]), 2x orb boost, 1.75x ATK boost, and other nice effects.



Farmable socket locations

  • It's pretty easy to get Luffy sockets almost every week (as of late 2018). Too many to list. Check your daily FNs for the ones that have Luffy, the odds are good you'll see something there. Here are a few to start you on:


Other guides

  • know any? add them here


Trivia

  • Also known as KFL (Kung Fu Luffy)
  • 3rd Luffy's Legend (not counting G4)
  • First debuted on (discontinued) Line (SE Asian) OPTC.
  • 46th Legend released on global (in August 2018)
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