Mr. 7 and Ms. Father’s Day | |
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Two frontier agents working for the Baroque Works criminal group. The pair of snipers who tried to launch cannon fire from the clock tower to the palace. Ultimately defeated by Vivi. |
Details | |
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No. | 834 |
Type | QCK |
Class | Shooter |
Class 2 | Driven |
Rarity | |
Max Lv. | 70 |
Cost | 20 |
EXP to Max | 1.778.330 |
Sockets | 2 |
Stats | |
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HP | 1085 |
ATK | 625 |
RCV | 315 |
CMB | 6 |
Skills | ||
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Special: Yellow Gun / Ribbit-Ribbit Gun
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Changes own slot to [QCK] and captain’s slot to [PSY] | |
Cooldown | ||
Level | Turn | |
1 | 20 | |
MAX - 11 | 10 | |
Manual Location | ||
Captain Ability: Adjusted Sniper Pair |
Boosts Shooter characters' ATK and RCV by 1.5x. | |
Sailor Ability: |
N/A | |
Support Ability: |
N/A |
Switch Effect: For dual units only |
N/A |
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Rumble Stats | ||||
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Rumble Special: | N/A | |||
Rumble Ability: | N/A | |||
Rumble Resistance: | N/A | |||
Rumble Speed: | N/A | |||
Rumble Defence: | N/A |
Limit Break Upgrades | ||||
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HP | ATK | RCV | Slot | CD |
N/A | N/A | N/A | N/A | N/A |
Post-LB Captain Ability: | N/A | |||
Post-LB Sailor Ability 1: | N/A | |||
Post-LB Sailor Ability 2: | N/A | |||
Post-LB Potential Ability 1: | N/A | |||
Post-LB Potential Ability 2: | N/A | |||
Post-LB Potential Ability 3: | N/A | |||
HP | ATK | RCV | Slot | CD |
N/A | N/A | N/A | N/A | N/A |
Post-LB Key Captain Ability: | N/A | |||
Post-LB Key Sailor Ability: | N/A | |||
Post-LB Key Potential Ability: | N/A |
Tandem | |
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N/A |
Evolution | |
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Chain | N/A |
Materials | N/A
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How to Obtain |
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This character entry on official Bandai OPTC page (en)/(jp) Some links may be broken due to en and jp having different numbers for some characters
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Notes: |
Weak stats, not really useful for anything. Even Sengoku teams usually have better subs to put in their place.
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