Sakazuki Uncompromised Determination and Justice | |
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One of the Navy HQ Admirals. After the Paramount War, he was appointed by the World Government to become the next Fleet Admiral, but Aokiji strongly disagreed to that decision. He and Aokiji dueled each other for the position of the next Fleet Admiral, the ensuing battle lasting ten days due to their near-even strength. Akainu stood victorious from the duel, but also received grave injuries from the ferocity of the battle. |
Details | |
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No. | 5068 |
Type | STR |
Class | Fighter |
Class 2 | Shooter |
Rarity | |
Max Lv. | 99 |
Cost | 55 |
EXP to Max | 5,000,000 |
Sockets | 5 |
Stats | |
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HP | 3,540 |
ATK | 1,644 |
RCV | 172 |
CMB | 4 |
Skills | ||
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Special: Magma World
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Reduces enemies' Barrier duration by 3 turns, reduces the defense of all enemies by 100% for 1 turn, boosts ATK of STR, DEX and QCK characters by 2.25x for 1 turn and boosts ATK against enemies with reduced defense by 1.75x for 1 turn. | |
Cooldown | ||
Level | Turn | |
1 | Max Turns Unknown | |
MAX | Min Turns Unknown | |
Manual Location | ||
N/A | ||
Captain Ability: All-Scorching Powers |
If there are only STR, DEX or QCK characters in your crew, boosts ATK of STR, DEX and QCK characters by 4.5x if they have a beneficial orb, by 4x otherwise, their HP by 1.5x and makes PSY, INT, RCV and TND orbs beneficial for STR, DEX and QCK characters. | |
Sailor Ability: |
N/A | |
Support Ability: |
N/A |
Switch Effect: For dual units only |
N/A |
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Rumble Stats | ||||
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Rumble Special: | N/A | |||
Rumble Ability: | N/A | |||
Rumble Resistance: | N/A | |||
Rumble Speed: | N/A | |||
Rumble Defence: | N/A |
Limit Break Upgrades | ||||
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HP | ATK | RCV | Slot | CD |
4,050 (+510) | 1,854 (+210) | 267 (+95) | N/A | N/A |
Post-LB Captain Ability: | N/A | |||
Post-LB Sailor Ability 1: | N/A | |||
Post-LB Sailor Ability 2: | N/A | |||
Post-LB Potential Ability 1: | N/A | |||
Post-LB Potential Ability 2: | N/A | |||
Post-LB Potential Ability 3: | N/A | |||
HP | ATK | RCV | Slot | CD |
N/A | N/A | N/A | N/A | N/A |
Post-LB Key Captain Ability: | N/A | |||
Post-LB Key Sailor Ability: | N/A | |||
Post-LB Key Potential Ability: | N/A |
Tandem | |
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N/A |
Evolution | |
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Chain | N/A |
Materials | N/A
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How to Obtain |
Only through evolution. |
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This character entry on official Bandai OPTC page (en)/(jp) Some links may be broken due to en and jp having different numbers for some characters
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Notes: |
Also known as V3 Akainu. What his CA lacks in flashiness, he more than makes up for with just an absurd amount of stats. Sakazuki allows for incredible amounts of damage while also giving an immense amount of HP. His Special offers a massive ATK boost, and is in on himself, a self proccing situational damage increase, on top of also having one of the highest barrier count removals in the game. An absolute monster of a unit who actually can pair extremely well with his Aokiji counterpart to form a disgustingly powerful combo. |
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