Sanji Straw Hat Pirates: Born Again | |
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Straw Hat Pirates cook. He spent two years in the Kamabakka Queendom to learn cuisine he could use to help his crew. Fighting with the New Kama Karate masters during that time improved his battle skills such as his Diable Jambe technique. |
Details | |
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No. | 1368 |
Type | STR |
Class | Fighter |
Class 2 | Powerhouse |
Rarity | |
Max Lv. | 99 |
Cost | 30 |
EXP to Max | 4.000.000 |
Sockets | 4 |
Stats | |
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HP | 2603 |
ATK | 1437 |
RCV | 260 |
CMB | 4 |
Skills | |||
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Special: Sky Walk
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Stage 1:Halves damage taken and boosts effect of slots for 1 turn (by 1.5x)
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Cooldown | |||
Level | Turn (Stage 1) | Turn (Stage 2) | |
1 | 11 | 20 | |
MAX - 6 | 6 | 15 | |
Manual Location | |||
Captain Ability: Hell-Mastering Black Leg |
Boosts STR characters' ATK by 2.5x (3x if HP is low) | ||
Sailor Ability: |
Boosts crew's base stats by 50 | ||
Support Ability: |
N/A |
Switch Effect: For dual units only |
N/A |
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Rumble Stats | ||||
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Rumble Special: | N/A | |||
Rumble Ability: | N/A | |||
Rumble Resistance: | N/A | |||
Rumble Speed: | N/A | |||
Rumble Defence: | N/A |
Limit Break Upgrades | ||||
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HP | ATK | RCV | Slot | CD |
N/A | N/A | N/A | N/A | N/A |
Post-LB Captain Ability: | N/A | |||
Post-LB Sailor Ability 1: | N/A | |||
Post-LB Sailor Ability 2: | N/A | |||
Post-LB Potential Ability 1: | N/A | |||
Post-LB Potential Ability 2: | N/A | |||
Post-LB Potential Ability 3: | N/A | |||
HP | ATK | RCV | Slot | CD |
N/A | N/A | N/A | N/A | N/A |
Post-LB Key Captain Ability: | N/A | |||
Post-LB Key Sailor Ability: | N/A | |||
Post-LB Key Potential Ability: | N/A |
Tandem | |
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N/A |
Evolution | |
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Chain | |
Materials |
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How to Obtain |
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This character entry on official Bandai OPTC page (en)/(jp) Some links may be broken due to en and jp having different numbers for some characters
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Notes: |
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