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Senor Pink Donquixote Pirates

C0874
F0874
PSY
Officer in the Donquixote Pirates’ Diamante army. His Swim-Swim Fruit powers let him swim through anything but water, including walls and floors.

Details

No. 874
Type PSY
Class Free Spirit
Class 2 Fighter
Rarity

★★★★★

Max Lv. 99
Cost 30
EXP to Max 4.000.000
Sockets 4

Stats
(before LB)

HP 2800
ATK 1242
RCV 241
CMB 4

Skills
(before LB)

Special: Meow-Meow Swim


Click to see characters with matching specials

Stage 1:Changes own slot to PSY and greatly boosts effects of crew’s slots for 1 turn (by 1.5x)
Stage 2: Changes own slot to PSY and greatly boosts effects of crew’s slots for 1 turn (by 1.75x)

Cooldown

Level Turn (Stage 1) Turn (Stage 2)
1 13 19
MAX - 6 8 14

Manual Location

Captain Ability: Hard-Boiled Life

Boosts Fighter characters’ ATK by 3x when remaining HP is low (below 30%). I don’t have time for children!!

Sailor Ability:

N/A

Support Ability:

N/A

Switch Effect:
For dual units only

N/A

Rumble Stats
Rumble Special: N/A
Rumble Ability: N/A
Rumble Resistance: N/A
Rumble Speed: N/A
Rumble Defence: N/A
Limit Break Upgrades
HP ATK RCV Slot CD
N/A N/A N/A N/A N/A
Post-LB Captain Ability: N/A
Post-LB Sailor Ability 1: N/A
Post-LB Sailor Ability 2: N/A
Post-LB Potential Ability 1: N/A
Post-LB Potential Ability 2: N/A
Post-LB Potential Ability 3: N/A
HP ATK RCV Slot CD
N/A N/A N/A N/A N/A
Post-LB Key Captain Ability: N/A
Post-LB Key Sailor Ability: N/A
Post-LB Key Potential Ability: N/A

Tandem

N/A

Evolution

Chain
F0873
Evolve arrow sm
F0874
Materials N/A

How to Obtain

This character entry on official Bandai OPTC page (en)/(jp) Some links may be broken due to en and jp having different numbers for some characters


This character entry in OPTC-DB

Sample teams using this character as a captain: Nakama Network list

Notes:

  • Captain ability is similar to Whitebeard's captain ability, but for fighters only. As such, he rarely seems use for clearing advanced content, because he is highly limited in subs, but he can be useful for new players.
  • With decent stats and a good special (combines with specials like 6* Jimbe for a full board of matching orbs), he will likely see a lot of play in a Fighter burst team. He can be also useful for PSY teams.
  • For 2 turn boost, FN Petty Officer Coby is still a viable option
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