Sergeant Helmeppo | |
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Navy HQ Sergeant. Trained under Garp, and now knows how to wield dual kukris. He no longer has any trace of the spoiled brat he used to be, and has grown much mentally as well. |
Details | |
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No. | 265 |
Type | INT |
Class | Slasher |
Class 2 | Driven |
Rarity | |
Max Lv. | 99 |
Cost | 18 |
EXP to Max | 3.000.000 |
Sockets | 2 |
Stats | |
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HP | 1998 |
ATK | 1060 |
RCV | 260 |
CMB | 5 |
Skills | ||
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Special: Tempered Kukris
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Reduces Bind duration by 3 turns | |
Cooldown | ||
Level | Turn | |
1 | 17 | |
MAX - 7 | 11 | |
Manual Location | ||
Captain Ability: Will to Rise through the Ranks |
Boosts Slasher characters’ ATK and HP by 1.5x | |
Sailor Ability: |
N/A | |
Support Ability: |
N/A |
Switch Effect: For dual units only |
N/A |
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Rumble Stats | ||||
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Rumble Special: | N/A | |||
Rumble Ability: | N/A | |||
Rumble Resistance: | N/A | |||
Rumble Speed: | N/A | |||
Rumble Defence: | N/A |
Limit Break Upgrades | ||||
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HP | ATK | RCV | Slot | CD |
N/A | N/A | N/A | N/A | N/A |
Post-LB Captain Ability: | N/A | |||
Post-LB Sailor Ability 1: | N/A | |||
Post-LB Sailor Ability 2: | N/A | |||
Post-LB Potential Ability 1: | N/A | |||
Post-LB Potential Ability 2: | N/A | |||
Post-LB Potential Ability 3: | N/A | |||
HP | ATK | RCV | Slot | CD |
N/A | N/A | N/A | N/A | N/A |
Post-LB Key Captain Ability: | N/A | |||
Post-LB Key Sailor Ability: | N/A | |||
Post-LB Key Potential Ability: | N/A |
This character entry on official Bandai OPTC page (en)/(jp) Some links may be broken due to en and jp having different numbers for some characters
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Notes: |
Ok slasher sub if you need to unlock your team, and have no anti-lock sockets. |
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