General Info[]
Quest | Boss | Difficulty | Conditions | Notable Captures/Drops | ||
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Notes[]
- This page is a WIP. Add if you can.
- Rewards differ perLeague. Here's the current reward table: https://i.imgur.com/sw7XROB.png
Tips on How to Beat Treasure Map - Mihawk![]
FAQs[]
- See Tips for New OPTC Players and Roadmap
- See Treasure Map for general info on Treasure Maps
Recommended Support Units[]
These characters will boost your Treasure Points earned and will have their stats boosted as well.
- Captain Buggy Unbeatable Chop-Chop Man: Boosts Treasure Points by 2x; Stats boosted by 2.5x and Special CD -10.
- Roronoa Zoro East Blue Master Swordsman: Boosts Treasure Points by 1.5x; Stats boosted by 2.5x and Special CD -10
Tips on How to Beat Treasure Map - Mihawk[]
FAQs[]
Mini Bosses[]
'VS Gecko Moria'
- Round 1: 3 Tricky Wild Zombies
They will turn your [STR]/[DEX]/[QCK] slots every turn, except turn 1.
- Round 2: 2 Sneaky General Zombies
They will cap your chain multiplier at 2.0x if they attack under 20%.
- Round 3: 1 Powerful General Zombie, Blazing General Zombie and a Daimyo Turtle.
- Round 4: Oars.
Oars is gonna cast 99 turn Inmunity and be on a 3 turn CD.
- Round 5: Gecko Moria, Ruler of the Florian Triangle
HP: 362,500 (+19,937 per TM Level) Attack: 3,436 (+60 per TM Level) Pre-Emptive: Slot Bind entire crew for 10 turns. Interrupt: If you delay him he removes all positive buffs from the crew.
'VS Boa Hancock'
- Round 1: 1 Female Giant Warrior Pirate
After attacking, she will despair your captain for 1 turn.
- Round 2: 2 Bright Swordswoman Kuja Warrior and 1 Proficient Fighter Kuja Warrior.
- Round 3: 2 Nimble Fighter Kuja Warrior and a Daimyo Turtle.
- Round 4: You will fight Sweetpea, Marguerite and Aphelandra.
Pre-Emptive: Sweetpea will cast lock-on on herself for 10 turn. Marguerite will cast special reverse after turn 1. Aphelandra will cast a damage reduction buff for all enemies after turn 2 and change her CD from 2 to 3 after attacking.
- Round 5: Empress Boa Hancock, Kuja Pirates Captain
HP: 281,680 (+15,492 per TM Level) Attack: 3,216 (+56 per TM Level) Pre-Emptive: Anti-Recovery for 19 turns and applies delay protector for 99 turns. HP < 20%: Binds entire crew for 20 turns.
'VSVS Kuma'
- Round 1: Minokoala
- Round 2: Minozebra
- Round 3: 2 All-Action Guard and a Daimyo Turtle.
- Round 4: Minotaur and Minorhinoceros.
None of the 4 Jailer Beasts seem to have any ability outside of damage dealing. Minokoala and Minorhinoceros can start with a random CD (+1/-1) and will revert to their standard CD (2 and 3 respectively) after attacking.
- Round 5: Bartolomew Kuma, Battles of the Great Era of Piracy: A Crew Annihilated
HP: 455,000 (+25,025 per TM Level) Attack: 10,052 (+176 per TM Level) Pre-Emptive: Debuff protector for 98 turns and randomly blows away 1 bottom row unit. Every 4 turns: Blows away 1 random unit in the order of Bottom Row > Middle Row > Top Row
'VS Donquixote'
- Round 1: 1 Naginata Corporal Navy HQ, 1 Pistol Seaman Navy and 1 Cannoneer Navy Seaman.
- Round 2: 2 Street Punk: Bullet Bounty Hunter and a Street Punk: Blade Bounty Hunter.
- Round 3; 3 Bazooka Corporal Navy HQ and a Daimyo Turtle.
- Round 4: 3 Technical Gunman Bodyguards
- Round 5: Dof'fy'
- HP: 2 Doffys. One DEX & the other INT, each having 271,800 (+14,949 per TM Level)
- Attack: 3,320 (+60 per TM Level)
- Interrupt: Upon defeating 1 Doffy he summons one more (occurs once per Doflamingo).
- HP < 50%: Doflamingo deals 50% of crew's HP dmg and randomly binds one unit for 3 turns.
Note: If you defeated Doflamingo before hand, only DEX Doffy will have his HP cut.
'VS Mihawk'
- Round 1:
- Round 2:
- Round 3:
- Round 4: Mihawk (Stage 4)
HP: 700,000 (+71,830 per TM Level) Attack: 3,664 (+192.5 per TM Level) Pre-Emptive: PSY & INT units special bind for 10 turns and cut HP by 10%. After Turn 2: 10% HP cuts and normal attack.
- Round 5: Mihawk (Stage 5)
HP: 1,366,000 (+71,830 per TM Level) Attack: 11,000 (+192.5 per TM Level) Pre-Emptive: 98 turn delay protection, DEF up (5 turns), randomly shuffles orbs (may include BLOCK), and 20% HP cut. After 1st Attack: 10% HP cut and enrage. HP < 50% (Attack): 16,500 damage. HP <50% (From a Special): Recovers to ~80% and random orb shuffle.
Walkthrough for Mihawk[]
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Team Builder Helper[]
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