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Trebol Donquixote Pirates

C0876
F0876
INT
One of the top officers in the Donquixote Pirates. His Stick-Stick Fruit powers let him cover himself in mucus spat out of his body, as well as shoot it at people or set it on fire to trigger a huge explosion.

Details

No. 876
Type INT
Class Cerebral
Class 2 Driven
Rarity

★★★★★

Max Lv. 99
Cost 30
EXP to Max 4.000.000
Sockets 4

Stats
(before LB)

HP 1967
ATK 1381
RCV 334
CMB 6

Skills
(before LB)

Special: Stick-Stickem Launcher


Click to see characters with matching specials

Changes captain’s slot to the character’s own, locks crew’s slots in place for 1 turn, and deals INT damage to all enemies

Cooldown

Level Turn
1 21
MAX - 7 15

Manual Location

Captain Ability: Million-HP Sticky Power

Boosts Cerebral and Driven characters’ ATK by 2.25x and makes [TND]/RCV slots have matching slot effects.

Sailor Ability:

N/A

Support Ability:

N/A

Switch Effect:
For dual units only

N/A

Rumble Stats
Rumble Special: N/A
Rumble Ability: N/A
Rumble Resistance: N/A
Rumble Speed: N/A
Rumble Defence: N/A
Limit Break Upgrades
HP ATK RCV Slot CD
N/A N/A N/A N/A N/A
Post-LB Captain Ability: N/A
Post-LB Sailor Ability 1: N/A
Post-LB Sailor Ability 2: N/A
Post-LB Potential Ability 1: N/A
Post-LB Potential Ability 2: N/A
Post-LB Potential Ability 3: N/A
HP ATK RCV Slot CD
N/A N/A N/A N/A N/A
Post-LB Key Captain Ability: N/A
Post-LB Key Sailor Ability: N/A
Post-LB Key Potential Ability: N/A

Tandem

N/A

Evolution

Chain
F0875
Evolve arrow sm
F0876
Materials N/A

How to Obtain

This character entry on official Bandai OPTC page (en)/(jp) Some links may be broken due to en and jp having different numbers for some characters


This character entry in OPTC-DB

Sample teams using this character as a captain: Nakama Network list

Notes:

  • A very useful character, both as a sub and as a captain.
  • Having matching slot effects means that TND/RCV slots work exactly like character's color/type matching slots, doubling damage. They are affected by orb boosters (Doffy, etc.) in the same way. They can still, however, be used to trigger meat healing/TND effects as usual.
  • Do keep in mind that two Trebols don't stack beyond 2.25x boost, providing of course the 2.25^2=5.0625 boost, but since they don't double the chance for matching orbs, or such, the second part of their CA (TND/RCV matches) does not scale, so he is best paired with a different captain - probably another Cerebral, Driven or INT booster, or a captain that doesn't care about class/type like Dark King Rayleigh.
  • Effectively, Trebol is better than 2.5x captain, through maybe not as good as a 2.75x captain. Usually, weak and matching slots counteract one another, and all slots 5 colors appear with the same chance (~17%), and TND and RCV have about 9% ([1]). Trebol effectively means that 1/6 of your slots have matching effects, so every 6th character has its ATK power doubled (ATKx2). This can be averaged to every character having 0.33x ATK boost, so 2.25x+0.33=2.58x ATK. That puts Trebol in not far from legend ATK boost range, and certainly on par with your average 2.5x captain.
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