Made By: Trafal"G"ar Law (talk) 10:53, July 8, 2019 (UTC)
A not so accurate stuff[]
Source(s): Youtube (Toadskii), The Game Itself.
[WARNING: All Informations about the Mini-Bosses & The Intrusion Bosses came from Youtube, and I am very sorry once I am Mistaken, please remember to make a 100% Accurate WIKI Page of: Treasure Map! V.S. Nami!]
Basic Treasure Map Info - Mini-Bosses &/or Intrusion Boss[]
Mini-Bosses:
•Whitebeard (A.K.A the Joke with 6/6+ Cavendish) - With Legend/Sugo-Rare Cavendish, he will become too easy to beat.
•Marshall D. Teach (Regular Boss) - He removes your crew's beneficial effects EVERY SINGLE TURN.
•Brownbeard (Just Another Regular Boss) - Quite easy, he dont revive at all, but he gives 20 Turns Paralysis to your crew.
•Rayleigh (You're gonna need some people who could take him out) - He revives himself, giving him 20% of his maximum HP and also equips an 80% Damage Reduction.
•Nami (Mini-Boss) - She's not immune to delay so it could be an advantage, but remember to not do this when the Nami you're fighting is from Intrusion.
Intrusion Boss:
•Nami - She has 3 Back-Up Homies that has 3 Different Types of Barriers, the one with Hit Barrier only has 5 HP, but, it has 2,000,000 Defense, the two with the Timing Barrier & Slot Barrier is just another regular Barrier Equiped Homie. Nami does not revive herself, so its a nice thing, but once delayed, you are totally dead.
Cavendish's Crystal Skull (Exclusive!)[]
▪This Drops on the Treasure Map, used to Super-Evolve: White Knight Cavendish (Sugo-Rare)
▪Its pretty rare, so becarefull, hahaha
Treasure Map Character - Law (Available on Treasure Map! V.S. Nami! On Ticket Bazaar)[]
▪Yosh, a pretty good captain for Fighter, Slasher, Cerebral, Free Spirit. As he have a 3.24× ATK boost and makes [RCV][TND] slots have matching slot effects.
My Opinions[]
▪Pretty chaotic tho, it seemed like they cramped out stuff on 1 Treasure Map, so it would mean it is extremely difficult (not unless you are fighting whitebeard using the Sugo-Rare Cavendish, I tell you, it would turn like a joke.) And yes, to tell about those bosses, you also have a mini-boss battle with Nami herself, so its fine, I guess, but that exclusive Sugo-Rare Cavendish Skulls (for making him: Hakuba (Slicing Winds of Rommel) will make it even more adventurous! It looks so chaotic and fun, making me so EXITED about it! Looking forward for a great experience!
[]
[WARNING: These are JUST estimated stats, they might be wrong or some effects might have been placed in the wrong places, so please, please, please! CORRECT me if something wasn't right at all.]
[Common Treasure Map Notes: HP will increase by 10% for each Navigation Levels, meanwhile ATK is increased by 5%]
Mini-Boss & Intrusion Boss | Estimated HP | Estimated ATK | Effects & Actions | Recommended Actions / Characters |
---|---|---|---|---|
Whitebeard | 400,000 ~ 500,000 | 3,000 ~ 4,000 | N/A | Sugo-Rare Cavendish & a Driven/Slasher Captain who boosts slot effects. |
Blackbeard | 400,000 ~ 600,000 | 3,000 ~ 5,000 | Removes ALL Positive Effects Every Turn |
Just your regular damage crew. |
Brownbeard | 300,000 ~ 400,000 | 3,000 ~ 5,000 | 20-Turn Paralysis | Anti-Paralysis Team |
Reyleigh | 400,000 ~ 600,000 | 4,000 ~ 6,000 | Special Reverse, Despair, Revival and Damage Reduction/ATK Boost. | Set Damage (Which Ignores most Defenses exept for: Treshold Damage Reduction) |
Nami (Mini-Boss) | 500,000 ~ 600,000 | 3,000 ~ 4,000 | ATK Boost | Normal Crew, Delayers could do. |
Nami (Intrusion) Homies (Assorted Barriers) |
Nami: 800,000 Homies: 1. Slot Barrier Homies 100,000 ~ 300,000 2. Timing-Barrier Homies 50,000~200,000 3. Hit-Barrier Homies (Has a Defense of 2,000,000) 5 |
Nami: 4,000 ~ 6,000 Homies: 1,000 ~ 2,000 |
Special Reverse, Special Limit (2 Per Turn), Despair, Special Bind (For 2 Turns), Counter Attack (When Delayed), Paralysis, ATK Boost, Venom Immunity, Homies. | Anti-Negative Effect Team, make sure to bring one character with atleast 5 Combo, and bring atleast 1 damage dealer. |